Originally Posted by
AyumiCosplayGlam
Sorry but the 4 savage and 1 ultimate excuse dosn't fly anymore when hadcore raiders have been eating exceptionally good in dawntrail while everyone else had borderline 0 content until Occult Crescent.
They currently have 8 savage raid, 1 ultimate, 1 chaotic, 1 alliance raid (Forked Tower) and for some reason now we also have the Deep dungeon boss accessible by que with the difficulty cranked up to 11.
Meanwhile Casual players have: 8 normal raids, 2 alliance raids, Occult Crescent without an ending because of forked tower, ill be generous and say that the new deep dungeon is casual but its actually debateable due to requirement for entry aaaaaand thats it i guess.
I always laugh when YoshiP says in an interview that they want to make content for everyone from now on and thats why we have the new deep dungeon stuff shoehorned in, while forked tower and chaotic is still unplayable pieces of...content. Somehow the content for everyone means we also get a hard version of things, but for some reason i highly doubt the next ultimate will have a normal mode when you actually survive stuff and normal raids with the savage exclusive boss forms.
All in all lets just stop the copium, its obvious that square wants to cater to the hardcore raiders and it is objectively, actively reducing the playerbase in dawntrail and overall interest in the game.