Watch them tune the next Ultimate raid to MSQ difficulty, and then proceed to be suprised that more people cleared this ultimate, compared to the others
Printable View
Watch them tune the next Ultimate raid to MSQ difficulty, and then proceed to be suprised that more people cleared this ultimate, compared to the others
That's so weird, isn't it? So Thordan dying mid-monologue or whatever is fine, but Meteion isn't? I get that you can't please everyone, but how would that change be controversial in a story-driven game? So everyone who dares to not play on release gets a shittier experience? No idea what they are thinking with that one. lol
They need to address this in particular because at the moment it runs counter to their mantra of "its ok to take breaks, you can come back at any time!" Not when you risk the experience being gimped if you dare take time off or start late. It also ruins the natural learning curve [miniscule as that might be] that you would experience doing these fights during your game progression because they're so undertuned you can sleepwalk through them.
Because every other capstone fight is not the culmination of everything in the game since the beginning, and don't a include a cutscenes of the other characters midfight. It's more obvious there is a problem with this one than with the others. (That said, I agree with you other would also benefit having that, but it's pretty obvious why this one was the one they tackled and not the other).
Young people aren't going to play a slow tab targeting 2.5 GCD MMO. He's not going to attract anyone. The same goes for FF16, they failed to attract any serious action game fans. The combat in FF16 is flat out inferior to God of War. There's literally no reason to play it as a young action game fan.
Basically this. As much as I loved XVI I am under no delusions about its gameplay flaws and the writing issues that plague its later segments. Overall it suffers from very XIV-like problems likely caused by the same issues in direction/production but to a lesser degree from my perspective, because nothing could ever come close to how Endwalker let me down as someone who has played XIV since day 1 of ARR's launch.