These same «*hardcore*» players are now older with families, back then people had more time on their hands. Now not so much, you can make difficult content without it being annoying or cheap as hell.
And I’m sorry but Bozja/Eureka are mindless mob and fate farm, there’s nothing difficult about it. It’s just a matter of being cautious and not pulling too many mobs. If you call that difficulty, I can’t imagine what you’ll say about actual difficult games with a long learning curve.
