But why!?
Next will they remove Au Ra as well?
This game, just like every good Final Fantasy, started and for a long time was a what you call "lore game", and just like FFXI before it. I would love for this game to be more like ESO in many aspects as well. Immersion is important in any game, specially in RPGs. It saddens me to see the developers seem to care for kids, teenagers and not adults and mature players that want a more immersive experience and that actually value the ingame lore, world and story, and want things to coherent and more "in tune" and not all "wacky" and over the top non stop all the time.
World building is one of if not the very most important thing besides gameplay in any RPG, and basically is one of the main factors that dictates the quality of an RPG, that's why people love FF Tactics, FF9, FFXI, EQ1, etc.: world building, make a fantasy world actually believable. That's one of the major things that separate good RPGs from bad RPGs.
How dare you try to warp immersion. The option to see what you want to see ruins my immersion how is that?
The very thought that the developers making the game story, and design of armor and clothing, that your immersion is that over the game lore, and developers design is not only laughable, but also is false.
This is final fantasy. Get use to it.
But the ff14 world is and has always been wacky. Godbert and Hildibrand have been part of the game for a long time. Clothing in a modern aesthetic make sense because of influences from allag and garlemald. Seasonal events have some main story characters run around in a chicken suit. A fantasy world is not just doom and gloom all the time. Casting glamours has been part of the story. You'd be breaking game lore if you removed glams from everyone if anything.
This is why we can't have nice things.
I get what you mean honestly, I think what you're looking for is an aesthetic cohesion or something similar. 1.0 and FFXI shared a similar style in armor and world with both feeling very grounded in their fantasy elements, and that made the outlandish stuff (Garleans and Zilart) feel otherworldly or exotic just for how outside the established aesthetic of the world they were. And it made them more special for it in my opinion. So while yes everything that seems out of place in XIV has been given lore reasons for existing I can agree that for some folks it can be jarring or at least incongruous.
Do the Regalia, 2018-esque Japanese fashion, Korean historical outfits, mascot outfits, cartoon character minions, jets, and cyborgs exist canonically in-universe? Yes. Can they still be considered weird by people expecting a more traditional fantasy aesthetic regardless? Absolutely.
And yeah I know FF has long been mixing fantasy and sci-fi elements in their games but I argue that they did a better job of blending them and/or making the reason for them being so mismatched a lot better. Not that it bothers me at the end of the day, it tickles me to no end that I can see a Miqo'te cosplaying as Korone Inugami or someone riding basically Mechagodzilla. I just don't see a problem either if someone wants a toggle system to swap out some of the more "interesting" outfits in the game.
This is what peak performance looks like.
Peak
Performance
Just for that I might fantasia back to Au Ra.
Totally wasn't considering it already, I swear.
Clothes are added in this game because they're a part of a world created by developers. Some of the NPCs also wear them sometimes, be it seasonal ones or an Elezen posing as a frog in Il Mheg and kids in a Rebell Coat in Ishgard.
That said, the answer for the "hide glamours" is: no. And it was already discussed here many times.