The point is how you can have such a dull rotation even when you're not chadding your cohealer by any means so you're missing the point because what he clearly said in their first message was "Sounds like you need to run harder content or you need to stop letting the other healer do all the healing." which is proven wrong by that log
In fact taking if you take my first clears into account the conclusion you draw is very deceptive, ofc ruin 2 is more present and some gcd heals because we dont have the fight optimized and E12s in particular have a lot of downtime (downtime=you'll use ruin 2 to squeeze a bit of damage before the boss dissapear) but as the clears go on the percentage of broils in my casts go higher and higher which show bad design, a fight shoudnt get more boring and less rewarding as you get better, let alone how the point of this thread is how healers lack any meaningful rotation and having 1 nuke and 1 attack that I use only when I can't use the nuke is not even a semblance of a rotation
(Not even gonna comment how even in 1st clears heal gcds are even less than 15% of the total gcds of the fight and that is taking into account that e12s was one of the hardest hitting fights of the expansion so you can guess that the % is even lower in the rest)
