Dont. Que. For. It. If you dont like the Cutscenes. Dont skip it, dont push em. Its already a joke some ppl finish earlier due system differences...
The fact ppl defend that just makes me so frustrated....
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Dont. Que. For. It. If you dont like the Cutscenes. Dont skip it, dont push em. Its already a joke some ppl finish earlier due system differences...
The fact ppl defend that just makes me so frustrated....
I mean why not queue for it when we can queue for it and skip the cut scenes. It is quick and easy exp/tomes. I mean you can say it is wrong and that is why one should not queue for it, but at the end of the day what people view as wrong differs so does not seem like a solid reason to not queue for it. Could say it is ruining the experience for others, but that also differs from person to person.
In the end people like low effort quick exp/tomes MSQ while skipping cut scenes is just that.
I think skipping the cut scenes should be punishable by death. No really..../what?
Grant invulnerability when viewing cutscenes.
Or limit the boss aoe to within the room.
How often it is that the boss aoe kills your character while in cutscene or loading.
Bosses in all instances should all be immune to damage if anyone is in a cutscene. It would only significantly affect like three other instances that I can think of anyway (Toto-rak and Stone Vigil's final bosses, Battle in the Big Keep when Gilgamesh runs off to transform) since most boss cutscenes are less than half a minute.
Uhh, we DO have invulnerability when viewing cutscenes. You could clearly see this at the very start of Castrum Meridianum, particularly back when we didn't have forced cutscenes -- if you skipped the searchlight cutscene at the start and the person that gathered all the mobs did not, you can see the mobs trying to wail on that person ineffectively.Quote:
Grant invulnerability when viewing cutscenes.
Or limit the boss aoe to within the room.
How often it is that the boss aoe kills your character while in cutscene or loading.
If you get something targeted at you just as you're coming out of the cutscene though, then yeah, you can still be unavoidably hit. Getting killed during a cutscene though should never happen.
They also didn't "have" to force cutscenes down everyone's throats, but hey.
No, it is wrong. There is no grey area here. The game developers have designed it to run a certain way. You are using an exploit to get by that. Stop lying and saying that it is about helping people by making it faster. The only one you care about is how long it takes YOU to get your reward.