Originally Posted by
MPNZ
In general:
With the introduction of gauges it might be good idea to begin redesigning the HP/MP/TP/EXP/enemy HP/job gauges/et cetera into a single graphic, or at least just some of them to be more aesthetically pleasing and easier to absorb by players.
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Bard:
Timing: Basically, this will just be a reward system that would insentivise players to keep songs active throughout encounters. It would basically give rewards for switching the next song in a certain amount of time, and would be telegraphed by the song gauge blinking red.
For examples: read below.
Wanderer's minuet reward: Straighter shot proc chance up for the duration for song activated during timing.
Mage's Ballad reward: River of Blood activated for duration for duration of the song activated during timing.
Army's Paeon change: Once all of the notes are activated timing will activate.
Army's Paeon reward: Activating timing will continue its effect for the duration of the song activated during timing.