Originally Posted by
Seig345
FFXI's designed really catered to people who had the time and the desire to eat, breathe, and sleep a single MMORPG as their sole means of entertainment for months/years at a time. As a result, the game's world had more depth, was more involved, simply leveling up let alone unlocking new jobs and completing quests all felt like real accomplishments. But if you didn't have the time, or you were someone who liked switching between a variety of games, you'd quickly find yourself left behind and constantly trying to find a new group of players to connect with each time you came back.
FFXIV's progress, in comparison, feels like it has far less impact because it's possible to solo most of it, and finding a party has been simplified into the duty finder system. Because it's far less challenging to actually find a group to play with, each step is far less memorable, but at the same time it makes the game far more accessible to people who aren't looking to devote their heart and soul into a single game.