Originally Posted by
EllieShadeflare
You buff Bard and Machinist to compensate for the loss of Disembowel's piercing debuff. If need be, you put 5% back into Heavy Thrust (making it a 10% again) or roll Heavy Thrust's effect into Disembowel, turning it into a 10% damage up you maintain by comboing, which makes the job flow better, and probably allows for something more interesting to happen with Heavy Thrust.
Machinist might need a 5-10% potency buff, maybe reinvigorate Hot Shot. Of the two Phys. Ranged DPSes, it's in the rougher spot, and SB seems to try and make it the more selfish of the two "support" DPSes.
Bard doesn't need much of a buff, since its major strength comes from its utility.