Originally Posted by
Delily
The main issue is that SE designed the WAR to be the "high damage" tank and the PLD is the "high defense" tank. That doesn't leave much room for a third option, unlike healing and damage dealing which have a myriad of options. Our core identity is based off using Dark Arts to modify our skills, the idea being we're supposed to choose if we want to use our MP or not for some benefit. The problem is that there is very little reason to do that. I'm just as frustrated by you with SE's apparent inability or unwillingness to address the problems. The 4.2 WAR changes were a surprise to me, up until that point, I wasn't aware WAR needed anything. However, screaming that we're being locked out of high end content isn't going to help much because SE has the data.