Have you tried camera lock on target. You just need hold w button and you have 100% uptime on target. It is easier than any other mmo game stay on target.
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2.
It is legitimately the worst PvP system/combat of any MMO I've ever seen.
I am utterly baffled at people liking it.
The only reason it's not a 1 is because there's at least a tiny bit of variety with frontlines and the Feast.
I'm curious if the people who enjoy it have tried other MMOs/their PvP.
I'm not sure what I'll rate it. I enjoyed the one game I actually did immensely, but I worry that it will bore quickly due to repetitiveness of having so few skills. I want to see how long my interest lasts before I give any real rating.
Though I've only done one game, I so far enjoy it. To help satisfy your curiosity, I've PvPed in a fair spread of MMORPGs despite liking this new PvP system.
I've PvPed in: World of Warcraft, Guild Wars 2, The Elder Scrolls Online, Star Wars: The Old Republic, TERA, Blade & Soul, Aion, Neverwinter Online, Atlantica Online, Firefall, Grand Chase (if that counts as an MMO to you), and possibly more that are escaping me.
At the moment, 5/10. Class balance at present bothers me the most.
SCH's Broil is insanity.
DRK has entirely too much self-sustain (Blackest Night is like a mini-Hallowed Ground every 10 seconds wtf)
The spammability of PLD's stun > silence is almost a meme, fun as it's been.
WAR barely has ANY sustain and even less utility.
The DPS might be fine, I don't have enough information it so I won't speak on it.
I wouldn't mind seeing a little rework to certain combos as well to promote more use of them.
7/10
On frontlines because it's an instant tag all day/night.
I play as PLD and the class fulfill the purpose: to be annoying as hell.
-3 points because unbalance. Dps melee need a way to catch moving target. Healers need more everything.
Even though it had issues 3.0 pvp was more balanced than the current setup. certain additional skills should be mandatory sprint/purify etc have the devs even bothered testing the game.remove lb its pointless you can burst a target faster than the lb animation(I dont want to lb dead bodies).i would take sprint over lb anytime.
Pvp used to require skill you could tell good players from the bads now its just 123123 with the occasional ogcd.give every one purify and sprint increase the the additional skills pool and make it different for each class.when you have more feast commands on your hotbar than actual skills you know there's a problem.
Sure, I'll take the bait.
1. Class balance is still awful.
2. Removal of sprint unless we take its poor lesser brother in the form of bolt? Really? Just feels terrible.
3. CC is now relegated to a few classes.
4. Healing feels more like pulling teeth. It's particularly bad as Astrologian. And getting rid of core skills like Aspected Benefic? Really?
5. The objectives in Frontlines are still massive spam fests.
6. The adrenaline gauge still exists at all.
The list could go on.
PvP already wasn't great in FFXIV, and all these changes did was make it incredibly mind numbing to play.
healing is really , really really bad in pvp , why did they remove the AoE heals?