Rate the new PvP from 1 (lowest score) to 10 (highest score)
Rate the new PvP from 1 (lowest score) to 10 (highest score)
An 8 for more action and still no chat
Too early to say. Games are trash right now, so if I am rating on game play it's 1/10 because of how many people are just throwing and how bad so many players are.
4.
Some things I thought were neat but at the same time there's way too many things I don't like.
Edit: Like an above poster said, it is a bit too early to tell though as people are grinding for their job exp and (I personally) haven't had the opportunity to try out most of the jobs to see how they play out with this new system. But from what I've heard, it's pretty mixed.
Last edited by JinTabasa; 06-18-2017 at 10:43 AM.
Wealth is created by two things: Courage, and the willingness to hurt others.
Melees are still a cannon fodder in 72s and even easier to kill now that ranged don't have range penalty. DRK with ranged holmgang on 10 second cooldown is completelly broken. The best change for dps is probably you don't have to wait 2 minutes for every burst, you can burst anytime till you run out of TP.
Need to try all job changes before any final conclusion.
10/10 Dark knight OP. 7/10 for everyone else. They're all just fodder in comparison
I think it has potential but as everyone said, it's pretty mixed. Some classes are pretty fun and more fun to play than even their pve counterparts but some are totally screwed. Perhaps not in terms of how strong they are (that's true as well but I'll cover that later) but some are just really boring to play. Square had the potential to make some really interesting moves like DRK's deathgrip but some moves function the same as pve basically just more simplified to save space. I
I've only played shatter as I pvped so far just for exp but range are REALLY strong. No penalties to range and casting can't be interrupted with attacks anymore means they just nuke you and melee are back to being fodder. BLM mage in particular, as I played that the most, seems really strong. Foul's potency is way too high as anyone who is about 50% hp is basically dead.
I'd probably give the system a 7/10 so far. This revamp was very needed but they need to take a look at classes again.
I wouldn't mind a few more abilities. Maybe 7/10. I'm having a good time in the chaos and I feel like all three healers flow better, but who knows how that will change in a month.
Before SB, I liked using Blunt Arrow or Blast Shot on BLMs and watching them angrily target me.
Post-SB, I like spamming Broil on BLMs and watching them angrily target me.
Bout 7/10 as well. Agreeing with previous reasons of dust needs to settle a bit more and some tweaks need to be made maybe a few skills added. Seems like theres too little CC left to take advantage of the counters we were given for it.
Then you haven't played a good PLD or DRK yet =)
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