Now back to the main topic: WHM is anything but bland and useless now. It "lost" some of its OPness because ASTs got buffed, so the gap (which was not that large to begin with, imo) was filled. They're still the AoE healing beasts and Divine Seal remains as a very nice signature move that can't be matched by any other in the game. I do believe they could get some love in the DPS department by rearranging the potency from their DoTs, so they won't miss (maybe give Aero a trait and turn Aero III into a pure AoE DoT?), but that's not a big deal with melded accessories, as someone stated here. I'm happy that they're allowing parties to do multiple strategies, like having a WHM dps while a SCH/AST heals, and vice versa.
