Originally Posted by
Vindrax
Wow I didn't mean for this to turn into a debate of whether or not people can learn their classes in FATEs. Let me clarify my OP a bit.
I enjoy FATEs. I like them as a leveling option. However, as they currently stand they overshadow every other option out there which in turn is actually making FATEs LESS fun. I enjoy a FATE when I'm running somewhere on a quest, I stop what I'm doing and the people around me join in and we work collaboratively to get some great rewards. That's fun.
What's unfun, is when I'm mining a node and a FATE spawns near me and by the time I switch my class but before my skills even become available, a train of 75 people plow through and AoE blast everything into oblivion. That's not fun.
If FATE's spawned at a slower rate and other exp methods were higher, less people would solely stand around and just try to train from one to the next. It would be more effecient to have a leve group, and clear a FATE if it spawned near you instead of sitting in town constantly waiting for the next one to spawn. This would encourage more people to take other MORE effecient paths mixing in FATEs as a part of that leveling rotation instead of it being the sole way to level.
I want to use FATEs to level, but they become unfun when 100 people are training them.