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First of all, calm down. We want to reiterate that all the media tour information is not up-to-date information, from an April build, and that applies to all jobs, not just WHM. Singling out any single action or job, you won't understand the rationale behind any actions, especially not the job itself as a whole. We've looked at all the aspects of the jobs, mp usage, gcd, and others when looking at balancing. But you have to wait until you understand the impact of the changes with raid content to fully understand why the jobs are the way they are. With the savage mode of raid content, Omega, no matter what combinations of jobs you have, the difficulty level will not have any severe disparity with different compositions, so once you go into the content and see it for yourself, only then can you actually see what it's about, and if you still feel that there is a problem with balance then provide meaningful feedback at that time.