have seen misses with auto attacks at 492
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have seen misses with auto attacks at 492
I didnt have any misses at 493, also, you're only hitting it from the front if you're dodging a thunder during lunar dynamo or stacking for a fire after thematic beam so there's about like 4 times you'll be hitting it in the front for like 5 seconds, I don't think that's worth using 515 accuracy.
k thanks, will try to tweak gear to achieve 493 accuracy.
Well, I had this happen today :(
EDIT: Bad link; I Elusive Jumped over an AoE and died from it...
Accidently bought x3 Savage Might IV's instead of Savage Aim IV's, after 3 of my Savage Aim IV's never melded the 3rd slot/29%. GG monnies. Rip 780k.
Material melding is an expensive but strangely satisfying past time. No where near as bad as 1.0 tho when a materia fail would mean losing the item, quad melded str gloves were extremely rare and powerful but hardly anyone would risk losing triple meld gloves worth like 20mil lol.
Also can confirm 0 misses in t9 @ 493 accuracy after a couple hours.
In the esteemed opinion of the Dragoons here, how far do you think one could go content-wise by sticking with solely crafted & melded armour for high-end content? I'd love to see if making myself a proper set of Wolfram gear and melding it as I go along (building up the materia and melding it as needed) would get me to the higher difficulties of content, or if doing that is some sort of scrub-tastic move. What do you guys think?
460 Leviathan (Tanks can also drop to this and only attack from rear)
472 T6/T7
490 T8
493 T9
I need help in figuring out what to get next/aim for with my dragoon all this skill speed is killing me/my tp lol. This is my alt toon and I dont see myself getting into new coil much except for random PFs. I think soon my static might want to use my dragoon for T8 and such, but not certain yet..
What are some good sets I can go for? Is melded crafted gear my only choice now or do I sacrifice secondaries for others?
I guess my biggest step is possibly the wave harpoon, but man I been farming it and I got everything except that lol!
Also my acc is borderline atm I mean I have enough, but anymore swapping I lost a lot unless I go back to the myth helm and/or relic.
http://na.finalfantasyxiv.com/lodest...acter/6292574/
Got my penta-melded tassets and I'm a happy camper. My chest is a mess though. Got 3 savage aim IVs and a savage aim III. Should have melded a savage might IV first. Now I gotta shell out a few hundred thousand gil to get that last materia on D:
Ariyala's gear set calculator now includes a BiS solver, massive props to Ariyala Ta'nya it seems really well done and easy to use.
For dragoon there seems to be a few differences however for the 493acc BiS list compared to the one on the front page. It may be because of the extra food used but if anyone with a working solver can help work out the definitive set it would be much appreciated as a goal to work towards :)
I'll go check Ariyala see if it's solver is working or not. I have solvers for all DPS jobs so...
EDIT: Lol, it's not good. I'd not use it.
I made the belt just because its a T9 drop and I'm not banking on clearing it for a while (scheduling issues with my static right now) and I'm not counting on the belt dropping (also, was cheapest to get a perfect meld on...materia is really expensive on my server :()
Shame, what exactly is wrong with it?
Been playing with it for abit and I can't find anything wrong with it. It matches the BiS list on the front page exactly at different accuracies when food is not included and the front page BiS list used buttons.
The only time it is different that I have seen so far for dragoon is when the front page BiS uses accuracy food and food is also enabled on Ariyala's gear solver which then selects Apkallu Omelettes HQ instead of Deviled eggs HQ, such as 476 accuracy and 493 accuracy.
EDIT:
Ariyala's gear solver set weight for dragoon @ 493 accuracy = 852.329
BiS list on front page set weight for dragoon @ 493 accuracy = 852.102
So Ariyala's set scores slightly higher.
With the FFXIV.Ariyala set, it gives you a total accuracy of: 483. Let's see if the Alpaku Food Buff is actually correct.
483/100=4.83*2 = 9.66 + 483 = 492.66
That isn't 493 accuracy.
It's not good because it doesn't calculate food buffs properly. I'm going to contact the maker of ffxiv.ariyala to fix his food.
Yup. His site rounds-up numbers. That's why I stopped using it the second I noticed this error.
I don't particularly agree with the b.i.s. setup located on the front page. 495 accuracy is too low to deal with the Golems, especially for Dragoon when taking into account the spike damage. Dragoon almost always (95%) has first hate on one of the three Golems that appears in the waves. Unless people plan to miss a lot, I don't think this is a good setup. I have completed T9 at 508 accuracy with about 1-2% miss rate on Golems, so I imagine it's significantly higher at 495. Personally, the b.i.s setup I calculated is:
Weapon: High Allagan Spear
Head: High Allagan Headgear of Maiming
Body: High Allagan Cuirass
Gloves: High Allagan Gauntlets of Maiming
Legs: High Allagan Trousers of Maiming
Feet: Astrum Sabatons
Waist: High Allagan Waist of Maiming
Neck: High Allagan Choker of Striking
Wrist: High Allagan Bracelets of Striking
Ring1: Gloam Ring
Ring2: High Allagan Ring of Striking
Pre-Food: 509 accuracy, 460 crit, 310 det, and 436 skill speed
HQ Buttons: 509 accuracy, 469.2 crit, 325.5 det, and 436 skill speed after.
I find this much more sustainable, considering making up a lost buffed full thrust is a lot if it happens.
(and yes this is not my main account).
If you're so concerned about that 1-2% miss, why don't you then aim for the 515 accuracy cap instead and build your set around that?
I mean you're gimping yourself either way, if your primary concern is to hit 100% when tanking a golem for a few seconds.
In which case, it should be:
High Allagan Spear
High Allagan Headgear of Maiming
Suit of Astrum Mail
Astrum Armguards
High Allagan Belt of Maiming
Astrum Hose
Astrum Sabatons
High Allagan Choker of Slaying
High Allagan Earrings of Slaying
Gloam Wristlets
Gloam Ring
High Allagan Ring of Slaying
Buttons in Blanket HQ
ACC: 515
CRIT: 517
DET: 302
SS: 412
Considering the Golem phase is timed I don't think a complete 100% accuracy amount is mandatory, but it should be strictly 1% miss rate or lower. At 495 it's definitely has to be at least 3%+. It's more of a find the sweet spot where you can take a little risk while not taking so much that makes it unmanageable, which in my opinion 495 is unmanageable.
I mean, the difference between 509-515 accuracy is 0.5 extra DPS (Approx.). A miss would be a bigger burden during Golems than it would to have that 0.5 extra DPS.
But, it does also make a lot of sense :P That's exactly why I aimed for 463-465 for Turn 5, because of the 20s-ish we'll be attacking Asclepius from the Front.
Whoa, I just remembered something.. I think it was PArcher, a while back ago, wondering if you can equip both the Gloam ring and Weathered Gloam ring.. Yes, you can. I ran across a tank wearing the Noct and Weathered Noct ring at the same time.
Yup ^^. The SMN set I made for the one in my static has both Weathered and Unweathered Evenstar Rings. It's the highest DMG output set I've made so far with T0rins Simulator.
Edit: Oops.. lol
Not sure what I was thinking.. That is a little strange, I know Spell speed isn't as highly weighted for SMN as BLM, but seems like the Int (from High Allagan) would make a bigger difference
Okay. KittyKY has fixed Ariyala, and it's actually found a set for 493 acc, with more weight than KrystalF's set in OP lol.
http://ffxiv.ariyala.com/MK8H
I'd still go for KrystalF's set however for 2 reasons:
1) The difference between the two sets is 0.094 weight (lol)
2) KrystalF's set has 12 DET, which is basically more RAW damage than the set that Ariyala found.
It's the same way how Wolfram Headgear > High Allagan/Astrum Helm for us DRG's. It's also because the SS Weight for a SMN is under 0.1 (it's around 0.094)
I remember that discussion, it was about Healers (SCH) though I think. Which for SCH SS doesn't really matter since, honestly, SCH can benefit from SS a good amount assuming little DPSing (the negatives of SS for them really only have to do with DPSing, same for SMN). Most SCH just go Crit build and set their role as Adlo-spamming secondary healer and don't main heal (which an SS/Det build SCH would be doing, and can do really well) forcing WHM to pick up their slack when they don't get crits (which is the majority of the time)
For most classes, having both High Allagan and Sol has to be better, just thanks to the 5 primary stat. I mean, look at our ring; 12 DET is what we'd gain from the Weathered Ring, which is more weight than SS...but we lose 5 STR, 7 Acc (which can make or break some builds in and of itself) and 13 SS...which definitely puts it in the negative (12 DET is worth just under 4 STR, and 13 SS is about 2.3 STR)
Good...just bought the boots and don't want them to go to waste >.< I'm OK with "wasting" the body and pants for some reason, likely because I'm probably not going to see the body for a loooong time...and I've been using it a lot, so by the time I get it I'll have used it enough that it was "worth" it. Pants a similar reason, though once we clear T8 I can get them at any time too. Likely going to Sand upgrade Feet first (well, after Liberator), then Hands, then figure out what next, if anything (since the BiS build only requires 2 Sands.)
If all you need is accuracy for turn 8, you could try using deviled eggs or getting the ribbon of slaying from Thornmarch EX. However I can't really recommend using an alt for T8, wouldn't you miss out on gear for your main character in that case (assuming you didnt get all your drops already)? Clearing t8 with two tanks isnt TOO hard assuming your DPS and offtank are on the ball for damage.
Just call me Ariyala or Ari.. KittyKy is just a random reddit name I once chose that I can not edit anymore now '^^ And on a sidenode... "she" not "he" ;)
This makes sense, tho... doesn't that also mean the weightings are a bit off?
But thanks again for telling me about the rounding-issue :)
Cheers,
Ari
Ari it is ^_^
Well, the DPS difference between the two sets is 0.04. There's pretty much 0 difference between the two sets, just an equal trade-off of stats. Technically, the set ffxiv.Ariyala picked out is better on paper with more weight (my own solvers show the same set when I use Lava Toad Legs), but in my own personal preference, the more DET looks more appealing. The weights are 100% correct.
Tomato, Tom-ae-to
I feel the game rewarded me with putting up with so many idiots who couldn't dodge twisters for the last month and however long it's been since 2.2.
1/1 Allagan Spear. Now to never touch Turn 5 until my FC starts working on it while researching Turn 6 and onwards.
Anyone happen to know the materia meld stat caps for the iLv100 PvP gear? Some of the pieces when quint melded have the potential to be BiS in terms of stat weightings.
A few pages back (from page 231 onwards), it was suggested by Augustus that the Wolfram helm quint melded has higher stat weightings than both the High Allagan visor and Astrum helms. But taking Snaketongue helm as an example, it has 3 more STR and 5 more Crit with 21 less Skill Speed. In terms of stat weightings, that's:
3 + (5*0.204) - (21*0.178) = 0.282 stat point weighting in favour of Snaketongue helm non-melded.
Now keep in mind that the PvP set is iLv100 so if the stat caps of materia melds have been raised, you could potential slap more DET onto it compared to the Wolfram helm (Wolfram helm DET caps out on 15).
Now the question is exactly how much materia can you slot into the iLv100 PvP gear? I'm assuming because it already has 23 Crit, that 23 is likely to be the stat cap for Crit, SS and Acc and judging from other pieces 16 looks like the cap for DET. Based on these assumptions, you could potentially slot it one of three ways to maximise stats:
21 STR, 23 Crit, 16 DET, 18 Acc ---------30.892 weighting
21 STR, 23 Crit, 16 DET, 9 SS, 9 Acc ----32.494 weighting
21 STR, 23 Crit, 16 DET, 18 SS ----------34.096 weighting
For reference:
High Allagan, 25 Acc ---------------------27.627 weighting
Astrum, 18 Acc --------------------------28.450 weighting
And that's just for the helm! other pieces such as the hands, feet and belt looks likely to be BiS when quint melded as well.
Keep in mind the above holds true if the assumed materia cap of secondary stats is to be 23/16. If anyone knows the actual cap, please share it with us!