Call this gatekeeping but glamouring as some bunny maid serving tequila and doing pole dances and asking for a 10000 gil isn't RP.
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No, they rather rip out another 10 buttons so they can put them at level x5 and x0 in the next 5 expansion so the jobs have fewer and fewer buttons to press during leveling. We have roughly as many buttons now at 90 that we did have in ARR at 50, except spaced out over 90 levels instead of 50 so you spend 90% of your time pressing 2 GCDs and 2 oGCDS. They rather make leveling/synced content even more boring than consolidate the 1-2-3 combos because those give bad players the illusion of complexity. People that can be barely clear extremes unironically have the take of "spamming 1-2-3 takes more skill than 1-1-1"
Oh , my dear Stormpeaks..making a post here barely takes more than 2 minutes, tops.Quote:
“The game is amazing and perfect but I’m spending my entire time not playing the game and spamming the forums about how amazing the game is”
https://en.wikipedia.org/wiki/Troll_(slang)
https://www.oxfordlearnersdictionari...0a%20reaction.
For thine consultation purposes, good madame.
I can see this tbh.
I was originally from Tonberry, Prior to the massive surge of clubs and ERP venues, there were lots of smaller RP cafe's and Courtrooms ect ect.
Nowdays the PF is just spammed with 18+ RP ERP venues.
With that influx of ERP venues, came a complete disregard for the games ToS towards modding, people openly and actively ask you if you use mods. The number of people that have (MARE) in their adventurer plates, actively advertising that they use mods, is growing by the day, there is no regard for the games ToS and the number of times the developers have said mods can and will get you banned if you advertise yourself using them, is falling on deaf ears.
They need to do a single widespread purge of the Modding community to force home the point that it is NOT allowed, and if you use it openly, you will be banned. No more slaps on the wrist.
I mean, there are indeed feedbacks requesting the removal of 1-2-3 combo.
People need to give form to a villain so they can act rightoues. As if their fellow forum dwellers earned their seats at CBU3 meeting room by defending the game.
There's been innovation this expansion. Variant/Criterion is something different.
How was it received by players? "Yo, SE, the game play was like fun going around figuring things out. But where are the rewards? I don't like what rewards you gave it. I need better rewards."
With that sort of response, what is SE supposed to think? Are players actually looking for innovation or are they just looking for more of certain rewards?
As for all of us being on the same team in the end, that's not really true. A team is usually focused on a common goal. If you want a different goal, you join a different team.
So we've got cutting edge raider teams, casual raider teams, PvP teams, glamour teams, housing teams, crafting/gathering teams, hunt teams, Deep Dungeon teams, exploration zone teams, etc.
And SE is trying to keep them all satisfied in some way. That's tough to balance.
It's easy to say they're doing a terrible job but ask yourself how well you would do in their place.
Just because someone does not do the content you do does not mean they're not playing the game.
People who don't have any experience running a business can dismiss it as a lame excuse but budgets are a very real and limiting factor. There is only so much revenue and that revenue has to be allocated to multiple places. Your team gets assigned a budget and needs to stick within that budget. To increase production in one department, funds need to be taken away from another department and that reduces how much that department can produce.
You're going to have a hard time convincing others that taking funding away from the content they enjoy so you can have more of the content you enjoy is a good thing.
SE can't help that some players are only interested in a small percentage of the overall content that gets released and then rush through that small amount of content as fast as possible.
If you've run out of things to do, be an adult and find something else to do instead of acting like a child that has to have their hand held.
If you feel like you're not getting enough content that you enjoy for the money you're paying, then find a game that does. If you can. I feel like there are a few posters around here that will never be satisfied by any game.
Can you give us example of the lower budget MMORPGs that are producing more content in less time?
But which side? The side that is happy with the game or the side that is unhappy but thinks their angry rants in the forums are going to change anything?
No, I didn't.
Like it or not, any MMO comes down to repeating content over and over. It's the nature of the genre. It takes much longer for developers to produce the content than it takes for players to consume it.
That's why it's important to play other games instead of relying on a single game to fulfill your gaming needs. When you get bored of repeating the content in one game, you have another to switch to. Get bored of the second and you move on to a third, etc. Perhaps you rotate back to the original game when it releases new content to start the cycle over. Or perhaps you realize the original game no longer interests you as much as it used to and you remove it from the cycle.
But you're always free to complain if that's what you feel you need to do. All I was saying in what you quoted is that a lack of things that you want to do is not the same as a complete lack of things to do.
Be specific in your complaints. Instead of saying "there's nothing to do" (clearly false, there's plenty to do in the game), say "there is nothing I want to do".
They should think that people are sad that this new content is finished after just 4 hours (12 runs for the notes, one takes 20 minutens) and that there is no reason to ever set foot into this new awesome dungeon again (well I thought it was boring but whatever).
Even if you go slow the variant dungeon can barely entertain you for more than 3 evenings.
And criterion is overtuned for the majority of playerbase and yes it takes too much effort for too little rewards. When you have to decide between progressing savage raids or criterion dungeon... which one rewards your time spent better?