Lore is a bit different then "Story". They are completely different things. I actually care about the lore of the game, the story though that isn't set in stone is meaningless unless it changes the lore.
Edit: It seems I can't make anymore posts today.
Levels are something that needs completely removed from MMOs, they do nothing for the game but make content irrelevant. MMOs need to focus on horizontal rather then vertical progression and remove things like ilevels as well and focus on lore and replay-able player-made content rather then quests.
I am sure you disagree, but I am an old MMO player, and that is my feelings on it.
By the way, doing a quest is not anything like an RPG. =) In fact its the opposite, for role playing is playing the role as yourself and the story (especially 2.55) takes that away from you completely. The game is playing FOR YOU.
That is exactly what I think it is, a chore. It actually takes away the feeling of being immersed in the world by shoving you into instances and telling you how to play your character, the exact opposite of what an RPG should do.
I guess your work in the world actually changing it is "Garbage"! I can't wait to play my next Pen/Paper RPG and my GM takes control of my character and plays it for me, I guess thats now "Roleplaying!"
Fun Fun Fun!
