Thats what i use on 4+ mobs
3 mobs i use b3-Enoch-sharp-t4-b4-f3-t4p-flare-flare
Or if the mobs are tanky
B3-enoch-sharp-t4-b4-f4-t4p-f4-flare-flare.
I highly suggest people start using thunder 4 procs in their aoe for that extra burst.
Printable View
Thats what i use on 4+ mobs
3 mobs i use b3-Enoch-sharp-t4-b4-f3-t4p-flare-flare
Or if the mobs are tanky
B3-enoch-sharp-t4-b4-f4-t4p-f4-flare-flare.
I highly suggest people start using thunder 4 procs in their aoe for that extra burst.
Yeah, I should've specified I usually insert T4 procs whenever they become available at whichever point in the rotation. It's ridiculous once it starts proccing a lot on big groups.
I shouldnt have said t4p i ment use sharp cast.
Does Diversion provide a more potent reduction in enmity versus Lucid Dreaming? If so, are there numbers on how big of a difference?
I think the way they work is more important than how big the numbers are.
For BLM you'll probably want diversion more than Lucid dreaming since your opener is going to generate so much hate. For lucid dreaming you'd have to build all that Hate first and then only it'd take effect. Cutting your emnity by half is quite extreme. But your opener is gonna rip off hate before Lucid dreaming is gonna be worth it, least I imagine it to be like that.
What's the best way to use Sharpcast now? I previously used it for TC procs but now it's a bit harder to do that since TC wears off before I get my first F4x3 block out
I'm also having trouble clearing the Susano SSS dummy. I'm iLv303 with the Ala Mhigan rod but I keep failing it around 8% HP
Granted, I am only lv68, but how does this sound for AOE rotation. Bliz3, eno-chan, B4, T4, F3, F2, F2, Triplecast, Flare, Flare, convert, Flare, pot+swiftcast, flare, transpose, B3, Foul(?)
As you are lvl68 and have access to the Flare mana reduction from Umbral Hearts, skip F2/F4 entirely and send the pulls to poundtown with double flares. It gets even better once you receive Foul from lvl70 which you then insert in the middle of two flares as a metaphorical middle finger to any mobs you come across.
Kidding aside, going straight to Flare > Foul > Flare after F3 outputs more PPS than trying to utilize the first two Umbral Hearts on F2/F4. Finally, don't forget to use T4P as much as possible (sharpcast helps).
^ For three targets or more. If 2 mobs or less, F4 is the way to go then finish with flare/foul.
do not use ever F1 with enochian in umbral ice, it'll remove umbral without giving astral and thus ending enochian
What should I do with Thunder procs on fire phase? Do I replace a Fire IV for a thunder right aways?
I use T3P once per astral/umbral phase. During astral phase I use it after an F1 while in umbral I use it before/after foul (mana tick will dictate). Although sometimes you'll end up having to use the proc at odd times, the rule of 1 T3P per AF/UI still works.
Depends on if the target is going to die soon or not. Iirc thunder 3 proc is 320 potency or 390 (dunno if the 70 potency application is also applied to the total damage applied) + 320 DoT so itd need to hit and tick for 15s to beat fire 4s potenc or get to 9s remaining to win and be a profit gain.
If the mob/survives for the full duration or at least 15s yes use it, if not dont.
In an aoe situation id just say spam it if you see it tbh.
Thanks for the answers.
So how is the rotation for lv 70?
Im doing Thunder 3 > Ley Lines > blizzard I > Enochian > Blizzard IV > Fire III > Sharpcast > Fire IV x4 > Fire I > Fire IV x3 > Fire III > Blizzard III
Try (swift)b3-(laylines)-enoch (to boost t3)-t3-b4-f3-triple-f4-sharp-f4-f4-f1-f4-f4-f4-f3p-convert-f4-f4-b3-t3-foul-b4-f3
If converts down or just a general rotation
B3-enoch-t3-b4-f3-f4-f4-f4-f1-f4-f4-f4-(f3p)-b3-t3-foul-b4-f3.
If anything causes your foul to lapse into fire phase you can trade a f4 for foul or hold until UI but only for at most 27 seconds or foul will lapse during the cast resulting in a lost foul.
You can but triple will forcibly meet leylines at its fastest 1.90-2.0 recast so all fire 4s will save almost 1 second each cast by comparison or effectively push you ahead. Plus your leylines will last long enough to get through a majority of your opener. By the time you rotate them youll be at the end of your fire phase.
Triple by itself my recast is 2.34 so thats triples fastest application
Leylines alone my cast is 2.5 and recast is 1.90- 2.0.
Triple on leylines and my recast is 1.90 so my fire 4s are as well.
I see, that makes sense. Sorry for my newbie questions.
One last question, since I'm a gamepad user is there a way to do an Aeterial manipulation macro to auto-target a party member? If so, please tell how to do.
No idea ive just always tapped down on the dpad to a dps/healer and manually used it.
I'm not 70 on my BLM yet but still I been trying a couple of Blizz3 openers vs Fire openers.
The results I got is that even though 8 fire IVs with the blizz 3 opener looks good on screen, my opener DPS was still lower than the old sharpcast opener where you start with Fire right off the bat. Maybe wasting 2-3 GCDs setting up Umbral Hearts is not worth the two extra Fire IVs? Not sure yet.
Anyone having similar results to share?
Its entirely up to you on how youd want to open. I open with b3-enoch to boost thunder 3 and by the time im finished with my fire phase Foul will be up during ice phase.
But again how i open my rotation always depends entirely on the boss fight. For example the full b3 F4x8 opener is garbage vs a certain end dungeon boss at 70.
But amazing vs the other.
Or opening with t3-f3 wont leave you with enough mp vs a certain boss mechanic in a certain section which could unfortunately mean you caused your team to get that much closer to a wipe.
I wish i could explain further but ppl flip over spoilers so this is the best i can do. T3-f3 is the best pps opener but there are times you dont want to do that.
Is it really worth to start with B3 – T4 – B4 since we already have full mana? I just dish out my mana with a 6 F4 opener. With that start I have a Foul stack at UI which is pretty handy. So my opener would be
Sharp - LL - pre pull F3 - F4 - F4 - F1 - F4 - F4 - F3 proc - convert - F4 - F4 - B3 - B4 - T4 - Foul - F3 etc
Looks like Sharp+F1 wins.. for now. I haven't studied what happens post-opener with the timing of Foul being different for either opener. Will try to get it done during the weekend. :S
https://image.ibb.co/gVPjA5/opener.png
Made a few mistakes:
1. Sharp+F1 - the first F1 should be 180 potency.
2. Potencies are not buffed by Enoch.
Given the mistakes, Sharp+F1 still wins.
Sorry, what do you mean by a 0 convert? Do you mean GCD? I don't know the time a Convert takes GCD-wise so I placed it at 0. Given that both openers are using Convert I thought it would be irrelevant if we were aiming to find out which of the two has better PPS.
Or do you mean me to take out Convert out of the opener?
Out i ment to say 0 converts.
@psycofang
Could you post your T3 F3 opener? I'd like to take a crack at it. :)
Your Foul would not be up at that point.
This is what me and my nephew have come up with:
http://i.imgur.com/2w7h8Zk.png
0 SS calcs.
Foul usage is still kind of a question mark when you don't start with B3, but I think you should always be able to use one in ice without missing any uses.
Soslinky, the B3 opener has the advantage of getting the Foul at the end of the opener, in Umbral where you want it, whereas the Sharpcast opener is going to get it while they are in Astral. In addition, if you add a Foul to your B3 opener, it comes ahead with about 2 potency more.
Using Foul while in Astral is pretty bad, and sitting on it for another 20 seconds is pretty shit as well while you get back to Umbral.
I've yet to calculate the PPS post-opener so I wouldn't be able to give you any info as to how effective, or shitty, playing Foul in Astral is. But in my experience running Lakshmi-Ex I managed to squeeze it in during astral without sacrificing a GCD of F4 with the use of Sharpcast and some occasions of casting 2x Foul during Umbral. I suppose if you were to miss a usage of Foul and the timer hits the 30-second mark then yes, that is a shitty use of Foul.
Could you please show me your math with the B3 opener with foul being 2 PPS more than Sharp+F1? Editing my table shows a result of 179.51 if I place a Foul at the end of the UH opener.
Scratch that nvm i used the f1 opener for sss and killed it at 1s where as other openers would kill it at 0 seconds and fail.
Yeah you're right, missed a parenthesis somewhere, it is only 179.51.
The issue you're going to run into is that you simply won't have Sharpcast for your 2nd Astral, and doing double Foul with current Spell Speed will leave you to do a Blizzard 1 to keep up your stacks if anything should make you move, or you risk losing a Foul. There is no reason right now to sit on Foul stacks unless for some reason we need to double Foul anything to kill it quickly enough, which I doubt will ever happen.
The only place you can safely use Foul in Astral without any kind of procs is during your Hearts after Fire 3.
Did you have any trouble fitting in Foul post-opener with the Sharp+F1?
So it seems the b3 opener falls behind the f1 opener but foul starts popping up at inopportune times, usually during AF, but b3 allows it to generally stay within UI for the majority of the time.
But for a 2:30 parse in sss susano f1 will win bit creates issues later, b3 seemingly wins later or at least smooths out the rotation.
I do agree with you when you say that Foul = Umbral Phase is the most comfortable and lines up the timing perfectly-- on a dummy. The thing is, during an actual non-dummy fight, you'll be at risk of missing a lot more casts of spells outside of Foul. I believe that's why nobody has ever agreed on a set succession of spells to use post-opener because BLMs thrive on micro adjustments due to the fight's circumstances(it's a hell of a lot more fun too).
The opener is the only constant sequence of skills, with the first few seconds of a pull having no mechanics (so far), that you will ever throw out and PPS is its measure of value. I believe that your opener would not dictate how your post-opener rotation should look like as there are a ton of factors that could throw it off aside from Foul being available during Astral: Dodge mechanics, T/F procs, mana ticks, etc.
Maybe after a few days of running Lakshmi/Susano my opinion would change but right now, after 10+ runs alternating between UH & Sharp+F1, I've found the latter's post-opener experience just fine.
Got the BLM to 70 last night, but what is this T3, F3 opener I keep hearing about?
Another question, How much Spell Speed should I have?