Originally Posted by
Nethereal
Why do you think this is a tank issue and not a healer issue? There are 8 health bars in all relevant content, 2 of those are tanks, maybe 1.
You're exactly right they won't crank things up which is specifically why this isn't a tank issue they will never introduce spike damage because healing crits is not fun nor engaging and is frustrating in general.
Giving healers an engaging way to deal damage would not make healing any more 'difficult' than it already is either.
Savage and Ultimate are exactly the same as all the other content, saying do ultimate does not solve anything for healer engagement.
You spend 80% dealing damage and 20% healing in every fight across the board, do you dispute this?