Originally Posted by
MAD_ARCHITECT
What a truly dismal thing you've made me recognize.
Square Enix could have easily given healers a rotating skill that uses our single button press to cast different but similar skills in a sequence, with different VFX, names, and potencies just like the primary filler Pictomancer attack. You'd still be pressing 11111111 to do your damage, but you would have 1) some VISUAL VARIANCE to look at for 80% of your button presses for the first time since 2019, and 2) there would be room for at least a tiny bit of skill expression, whereas 3) if you don't care about that you can still heal the party and do damage successfully exactly the same as you can now. Everyone wins.
At this point, even that, even without the procs Pictomancer enjoys, would be such a massive improvement to the stale visuals and gameplay of the healer jobs. But no, not even that much for the healers.