Wanna also mention that if you die 3 times in a row while weak you can't pull your wep out also stopping people from zombie killing.
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Can't tell if you're serious.
And some opinions are flat out wrong and based off ignorance.
Normally I'd be one of the first to say you don't necessarily have to experience something to understand it. However, that's not an ironclad rule. You can guesstimate (WTF Guesstimate is a word? It didn't Correct it) many things and understand many things without doing them, some however, you cannot.
I won't claim to say how difficult XI was, but I've been in every single one of those instances Fusional listed. I didn't complete them all, most, but not all. It's not a walk in the park. So you can call it trash all you want, but it doesn't mean anything to anyone except "He doesn't like WoW". I don't like it much anymore either, but I have the experience so I have some semblance of what I'm talking about.
Is it just me or does that sound like "I'll insult you, but you can't insult me." I vote for troll.
I personally don't mind either for death penalty. I use to play bards in ffxi when people still did normal parties. When things went bad, I was the first to die (foe and horde lullaby until the party can get back on their feet.). Because (back in those days), bards got exp like nobody's business. I even soloed drg from 30~75 before WotG came out (it took me a long time) and I've had my share of deaths on even jobs that didn't get a lot of exp easily. Was it disheartening to die and lose exp, yes. More so than damaged gear. But I can't say one is better than the other. It really comes down to personal preference, I think. Basically, when you die, do you want to pay time or gil? Again, I don't mind either as long as it's reasonable (i.e. not lose 3 levels from 1 death or not lose 80% of your total amount of gil when you die.).
if by "anything cool" you mean defending ring and aegis, then you'd be absolutely right! i was about 0/40 on defending ring and had 60/100 or so silverpieces when i quit in late 2006/early 2007, and never really bothered with either when i came back from 07-08. but i did have armadaberk back when it was actually rare. and the ridill you never had and never will. shadow ring, shadow mantle. kclub for unnecessary epeen since i never played DRK. i solo tanked byakko as NIN when your alliance was lucky to win with 3 tanks and 2 or 3 more on standby. i straight tanked kirin as PLD for 30min wins with 16 people back when you needed 24+ people for 2-3 hour kills. does that make you mad? it should, because XI was never a difficult game.
of course you'd think everything in WoW was attainable in a week if you never legitimately played it. typical.
how about this game? what have you done in XIV that's at all noteworthy?
the saddest part is none of this would matter if you weren't trying to paint *others* as casual/bad, which you are clearly attempting to do. so this all sounds like just a lot of projection on your part. and it's really suspicious you didn't offer up any of the information i requested. trying to shed the spotlight, eh? amateur move.
anyway, what we're trying to explain to you is that having an opinion is perfectly fine, but you should also be ready to face the music when people rightfully point out that your opinion is based on outright ignorance, poor perspective and lack of experience. and you can certainly attempt to argue that you possess none of those traits, but you're doing an exceedingly poor job of making that case.
i always laugh when people who've spent their entire MMO careers hitting the same WS macro over and over try to talk about difficulty. would love to see you goons try to maintain a SnD/Rupture rotation through a 10 minute boss fight while dodging shit and maintaining optimal dps.
The E-peen is strong in this thread.
i'm not passionate about WoW. i'm passionate about videogames (MMOs especially) and reason.
the fact that i played WoW before doesn't mean i'm in love with it. the fact that i don't play WoW any longer doesn't mean i hate it. the same goes for FFXI, EQ2, Tera, FFXIV...
i don't understand why people find it so hard to be objective about the comparative strengths and weaknesses of the games they play. how are future games supposed to get any better if all your arguments are charged with bias?
how can the devs possibly make FFXIV better if all the fans do is say "WoW suxx FFXI rulez" or "FFXI suxx WoW rulez"? it's stupid and pointless.
I ain't even mad, I destroyed your side with a one-liner, and you're still here making a fool of yourself to people who are openly laughing at you.
everyone is afraid of it
Challenge is good and healthy - I don't think anyone disagrees with that. Defining what is challenging and how much should be present is in fact is the more difficult proposition apparently. I'm only hoping the devs listen to enough player feedback to know we don't want a facsimile of some other game whether it be WoW or FFXI and that many players wish for there to be some substance/depth to how we play.
I like that the ARR team is taking inspiration from many sources and many opinions.
"Seeing what we can accomplish when competing against each other, imagine what we could accomplish if we worked together?"
- Unknown
His argument is worthless. Any guild/linkshell you join that has something on farm is going to be easy, this applies to any game. You're being carried. He's constantly trying to piss other people off, it's best to ignore him.
We can take your opinion fine. But much of what you're saying can be countered with fact. As an example, you said you got to 80 and breezed through Lich King Runs. First, Lich King isn't one of the hardest raids the game has had. Second, you never said WHEN you ran it either, the guild you were in could have had him on farm after they nerfed him.
You're basically mocking something based on very little information. So, no, you're not pissing us off, you're just making yourself out as a fool.
Has nothing to do with WoW. WoW could never have been brought up and it would still go back and forth like this. It's more with the way you argue your opinion. "This is trash because of this" When "this" is only a tiny tiny part of the game, and not representative of it on the whole.
Secondly, I didn't call you a fool, I said you're just making yourself look like one. Also "keep quiet" is the equivalent to "shut up" so I stand by my statement. Oh, there's more examples I can dig up on that attitude if you like.
Well lets just agree to disagree and move on. We are here because of one game so I'll leave it at that.
Besides as pointed below it being a general comment...
Why do you use someones raiding history as a measuring stick of their accomplishments and skill as a gamer? It's about as arbitrary as throwing darts at a wall, for all we know a person could have carried a group of morons through a hectic situation, or be a braindead sod who got carried himself.
It just seems like a odd measuring stick to me, why not just speak instead of strutting abbout what you have done in previous games to try and "Back up" your points about a different game.
What is this? The billionth thread?
You want exp loss with death? You're wrong. You can say that you're right but you're not. You're just wrong. Completely incorrect about how the MMO industry has evolved and changed gaming over the years.
Righty, then. I'm out.