Originally Posted by
vetch
You are trying to compare dissimilar design philosophies to make points about pacing instead of simply looking at the pacing. I am a new player, I started in patch 5.3, and FF14 maintains the same rushed pacing, it's just obfuscated because it's running on the parallel track of being an MSQ-driven game instead of a story-optional quest-hub game.
Sure, if you drop quests in WoW as soon as you qualify for a new xpac, then it seems like you're speeding through the game. But the FF14 equivalent would be skipping cutscenes and mashing through dialogue, and that goes through the game just as fast. In both cases you're refusing to take an interest in the plotlines, exploration, worldbuilding, NPCs, etc. that the quests offer.
Both communities rush people to endgame, too, albeit for different reasons and by different ways.