Yes, that's what they were going for. The feeling of helplessness, in a form not your own. Unfortunately, even if I was playing my WoL, I'd be striving to avoid every single enemy, just as the mission states, but obviously not for the reason of "helplessness". You have to run back and forth, from one side to the other, and if you didn't know to go the "right" way, first, you may be running around and around, due to it having to be done in a specific order.
