lol All of you that dislike these weapons would really hate Monster Hunter it seems.
Printable View
lol All of you that dislike these weapons would really hate Monster Hunter it seems.
Monster Hunter's weapons stay true to the game's overall art direction, and they aren't really that overdesigned, just big.
There's really not much reason to hate them outside of preferences.
Find me another set of Primal drops to compare these weapons to and I'll tell you whether or not they're consistent across all Primal drops. Deal?
Didn't we just get done asking SE to give the different city-states some individuality/trends with regards to gear? This could very easily be seen as an extension of that.
I didn't know there was a spin-off called "Primals: The Game". These weapons are all a part of FFXIV's overall art direction and unfortunately they do not fit there for reasons some of you seem to be unable to grasp.
Wow, that's a rather extreme exaggeration of what I was talking about. Which city would you link Primal gear to, thematically? If we're asking for each city to have its own mini theme for gear, why shouldn't Primals have their own? Would it really be so bad if Primal drops and only Primal drops were a little over-the-top?
Also, I fully grasp what you're saying. I just don't agree with it.
The reason the Ifrit weapons do not fit the current style is because they come from a completely different source.
The continent of Eorzea generally has a type of style for gear creation. This is because the three city states cooperate and share a good deal of technology. These are the ways we know how to make things. A vast majority of our current gear is made by us so it has the Eorzean feel to it. This hasn't changed.
The Garlean Empire similarly has a particular aesthetic feel, most of their gear being red, black or silver and having a much more military look to it. Also they have a penchant for sticking guns in their weapons, something you would never see in an Eorzean style weapon thus far.
Then we have the Ifrit weapons. These weapons are born of gods, the Primals. As such they have (so far) reflected the look of the Primal they come from. The Ifrit weapons are comprised mostly of horns or rocky hide with a subtle ember glow, you can take one look at them and you know they came from Ifrit. These weapons convey the power of the creature they came from. They are the most unique of weapons because they came from a most unique source. My guess is that this trend will continue with the Primal fights, there will be Primal styled weapons.
Consistent art direction is not city-specific. Having different themes doesn't have to mean the art direction will become inconsistent. In this case it does, but it doesn't have to.
There can be a wide range of themes and designs as long as they fit to the overall art direction of the game. In this game it basically comes down to avoiding over-exaggeration and keeping proportions somewhat realistic. It's, imo, a huuuuge stretch to twist that into meaning every equip are and will be bland and boring, like some of you tend to do.
Mind you, the problem persists with only few weapons in this case but it is unfortunate nonetheless.
True. I'll try to cut down on that a bit.Quote:
You're being a bit over dramatic.
all i know is those plastic nerf bludgeons don't hold a candle to to even my bass guitar as a weapon... and that's a musical instrument.
come to think of it i think ive seen these things at the dollar store in my youth.
this petition and all cosigners have lost their mind lol.
seriously? tacky, out of place, bulky etc. have you even played a final fantasy?
walking dolls, swords made out of water.. huge bolts and screws. get out of here lol
You guys need to stop making petitions for every single stuff you don't like... this game is getting really good, let Yoshi-P and his team develop the game
All I'll say is I am so, so glad they don't seem to glow in passive mode. I'm not too enamoured with the designs myself, I do feel they're kind of ugly beside the more discrete generic forms and probably won't ever use them or their like. But.. still, the developers won a lot of brownie points with me by at least making the glow sod off outside combat.
Ha! Finally a valid counterpoint!
They are still a little overexaggerated, the archers bow is a bit much.
But maybe, just maybe, these weapons are magical!
The owner does not chose the, but the weapon chooses the owner!
Thus, while an unworthy Eorzean will not be able to wield such a weapon.
If the weapon chooses a worthy adventurer it will make it's mass magically lighter, more accurate and cause devastating damage!
In all seriousness! Stop putting so much realism into my fantasy!
Ever hear of suspension of your imagination?
There are mostly games out there that feature the cartoony art style. Are they really going to abandon one of the few things 14 really had going for it?
In the firestorm of criticism around the launch and early months of the game, the art style was barely mentioned, and usually praised when it was mentioned.
There was nothing at all wrong with the overall art style of the game. It was/is awesome.
Personally I think these designs are really hideous, really out of place in this game world, and if garish, fancy pants designs like this become more common they are going to ruin the beautiful look of the game.
It's not really just about fantasy vs realism. The game is already fantasy style and it's awesome. This issue here is more like fantasy vs foppery.
Some people just want to be a fancy dandy man with a fancy dandy toon playing Final Foppery 14. To that I say...no thank you.
Several Conjurer wands look like they were broken off from tree branches with their leaves still attached to them. Hows that for fancy? Does the leaves look pretty and colorful?
Yes, the original art style was great, just like art from every Final Fantasy game. With the addition of Ifrit weapons the game continues to hold its original realism and style by adding equipment that suits its source in a multi-dimensional magic using, monster filled world. Don't bring your personal asthetic preferences into it, it doesn't make for a convincing argument.
Also, just because you obtain them from Ifrit, doesn't mean they have to look like dead Ifrit body parts! lol.
I like how the iffrit weapons look, too bad you don't. :o
I would like to formally start a petition against starting petitions on these forums. ANyone else think that sounds stupid? Because it really is. These guys are making a game you have the OPTION to play. Petitions are ussually reserved for laws and things that, once implimented, can't be changed or are NOT optional. You know the devs took one look at the title of your thread here and either laughed outloud to themselves or did a facepalm.
I have nothing against you posting your displeasure about the choice in weapon design, but how about we start choosing which words we use a little more carefully? There already seems to be enough confrontational language on this site as it is. Also, you totally have the option to just not get the weapons altogether. I personally think the crafting outfit with good stats that makes everyone look like a flight attendant is some of the most retarded looking gear in the game. And good stat or not, you know what? I DONT USE IT! Totally not the end of the world.
I guess I'm just looking at it as an extension of themes. Limsa's theme is X; Grid's theme is Y; the Primal theme happens to be "going slightly over-the-top." I mean, these weapons are a small subset of what's being added this patch, and we have every reason to believe that they're outliers as far as looks go. Yes, if all the new raptor leather/peiste leather/cobalt/steel/woolen/felt gear were also over-the-top, I'd start wondering what was up. If it continues to be only Primal gear that does this, though, I don't see an issue.
Now, that's not to say I'm totally happy with how the items look. I still think the PGL weapons are a little disproportionate, and I have mixed feelings about the ARC weapon. Overall, though, I don't mind the theme. . .
I think the point is that the art direction is inconsistent with the theme being set by Final Fantasy XIV.
Walking dolls like the moogle held by Lulu? In-theme, associated with Final Fantasy X. It actually suits her role.
The giant f*cking metal sword wielded by Cloud Strife? Style decision by the devs, and it still made sense within the context of a world where Mako is the power source.
Get my drift? Big f*cking honking horns for weapons, when there were no prior examples, sets a VERY bad precedent for future art direction.
Please, study game design, and art direction before you people open your stupid-ass mouths.
P.S. When we look at Ifrit's weapons in the context of FFXIV, it makes no sense because we all know it's unlikely to actually permanently kill a Primal and rip off the horns off his body - doing so would effectively destroy the lore of FFXIV's world. Therefore, the weapons do not have any appropriate context that can be applied.
But. . . Ifrit Bleeds, We Can Kill It!
With slightly less sarcasm: Even if we wind up not killing him, per se, there's nothing saying we can't break off his horns and turn them into crazy weapons while he's off licking his wounds.
Again, I'd like to point out that it's entirely likely that this over-the-top style will only ever be applied to primal weapons, not to the rank and file. Is it really so bad to have a subset that (consistently) breaks the norm?
I am an artist. I have done concept art. Dont try to pull some superior artist tone thing, thats still your subjective opinion. Your idea that the primal cant be defeated, and his parts harvested... well thats exactly what you have to do to get the weapon. Maybe its a false body, or is created out of aether when he enters the plane. Regardless, he will in fact be killed for every person who gets the weapon.
in your opinion, you dont like them. They make sense being primal based weapons from a giany horny flame monster, since amalja are connected to ifrit, it should have an amalja like sensibility.
also the weapons should look more unique when they are not mass produced. If you dont like the weapon dont use it. Dont try to outlaw everyone else from something because YOU dont like how it looks.
I dont understand why people think that everyone in the world should follow their own aethetic. I dont love most the weapons either, but im not saying they shouldnt exist. Its foolish
I agree with Ren. IMO would be much better we having the weapons themed under amaldaj'aa instead of ifrit itself. And even if themed under ifrit, it wasn't needed to be like it will be...we already have a bunch of "horn-based" weapons and still none of them look this out of place.
Also, i agree that this will permanently damage the art direction of the game, from a mainly realistic way to a oversized, shiny korean style...the problem is neither they being oversized, shiny or korean...the problem is them not matching the game as a whole...if instead of these they decided adding FFVII weapons here, it would be the very same situation...they aren't shiny or korean but still they wouldn't match the game due their size.
Another example would be gunblade...we have gunblade here...could we add FFVIII gunblades here too? Of course! Because in an overall vision FFVIII and FFXIV follow nearly the same art direction...but what about FFXIII gunblade? Nop. Even though it's a gunblade and this game lore supports it, Lightning's gunblade wouldn't match FFXIV context. The technology style used on it doesn't match...even if they are "even" many aspects.
In short, putting these Ifrit weapons here is like putting a dude with Tron costume in a Star Wars movie...we have shiny stuff in star wars, we have darth vader with armor, we have flying discs, etc there too...and still the Tron dude wouldn't match with star wars art direction.
EDIT: Actually...there is one possibility...if they make amaldaj'aa context match ifrit weapon styles, it's all fixed...like making them having mainly bone/horn weapons, armors, etc. With the beastmen update it would open a context where these weapons would fit...
Think on this like Aht Urghan...having a turban alone in FFXI was exactly like these weapons, not matching the game at all...but still they added all the context where the turban would fit the game together with it.
Lienn, every single time I've read one of your posts its heavily against the game. Why do you even play if you hate everything it has to offer? Do us all a favour and go play something else.
I have the right to hate the game. The fact i bought it gives me the right to hate just like you have the right to like it.
And this lack of respect regarding others' opinion is what kills the purpose of this forum...many people just have better things to do than stay here reading fanboyism (not me. It's always a pleasure annoying the others). Also, with only 6 posts i cannot recognize you...maybe if you post your main account's name...but anyway...if you want to see positive posts from me, just start reading the forum from it's start...
Until 1.17 most of my posts were 100% positive. I always supported the dev team (and still support...but for serious feedback i prefer to use the suggestion & feedback contact option to avoid meaningless posts), but when they started messing with my gameplay i also started getting annoyed with it...when they decided picking the FFXI path i became annoyed with it...so in the end all you can see now is a hollow vessel of what once was a blind fanboy of SE (i always was...i never cared about researching about a SE game before buying it because i was sure i'd love it) but that now is only filled with a evergrowing grudge.
If you think i like bashing them, you better think twice. I'd be pooping rainbows for them if i felt the game was worth it. Even FFXI, which i always hated the concepts which itwas built on, rarely had a word of mine against it...because, while i hated FFXI, it had some prime quality regarding what it was meant to be (hardcore, party-based MMO). And this is my main issue regarding FFXIV...the game is not following the concepts it was meant to be built on.
I really don't think the weapons are that WoW-ish at all...
They may be different from everything else currently in the game, but I think everything currently in the game is bland and boring anyway, so -shrug-. Roll on the occasional glowwy weapons.
They're not even that extreme, the glow isn't that bright and it is only really the bow that starts to look a bit over-the-top. The sword looks amazing though and perfect for a Final Fantasy game. While it may not fit in with XIV, I think it would be nice to push the aesthetic towards a more colourful/fantasy direction anyway...
This isn't Final Fantasy X with the Brotherhood or Lulu's dolls, but it could be a little more like that imo.
I think WoW aesthetics would suck but I don't see this game ever really getting to that point. Do you? Do you really?
I wonder how many people would complain if SE simply turned the glowwy effect off on those weapons...
EDIT: (I am still a little undecided on these weapons but that's what I think right now. I admit I wouldn't want to see too many big glowwy weapons like this around... But I don't think these are too extreme.)
The reason I only have 6 posts is because I've only posted 6 times, gotta start somewhere.
Lack of respect? Of course, how can I respect someone who hates a game yet continues to express to others how much they hate it instead of going and doing something they like, maybe its just pity. I suspect that noone needs to hear what you have to say past the first one or two comments displaying your general dislike for anything of quality. If it were up to me I'd remove your right to actually have an opinion, since you so eagerly point out apparant flaws before considering every aspect of what you argue against. It's blatantly obvious that you're either really stupid or just plain being negative for the sake of annoying people.
EDIT: I may aswell make some sort of comment on the thread since this one was pretty much like whipping a dead horse.
The ifrit weapons so far have been pretty popular with about ~90% of people I talk to, it's just like Takinagi said in the ridiculously named other thread that the people who dislike them tend to voice their opinion like needy children pleading to the devs "oh please oh please listen to me I'm important because I made my own thread". I see absolutely nothing wrong with them, although I do acknowledge their design to be extreme and not conforming to the current equipment within the game, I believe that it suits the circumstances in which it's implemented.
The entire game is heading in the right direction for me, personally I can't wait for the game to hit PS3 and the job system to be implemented. The game is not becoming a hardcore party-based MMO, that is merely one of the options they are giving us (if you'd consider the ever-changing leve system, which is becoming far more accomodating in 1.19).
I'm sorry, I just worry that the devs might see some of the premature whinging and obtuse opinions these petition threads are littered with and built upon and wrongly decide to change the planned patch implementations.
So what if they do? This IS why they ask for feedback. And it's not up to you to decide if these are "premature whinging and obtuse opinions" or, from my viewpoint, valid feedback.
It's just like Coeurl Step. It was a great name IMO...people complained, they changed to stealth...that's it. That's why they ask feedback...they want to know if something is looking awkward...and hopefully it will reflect ingame.
Absolutely right, and if people take the time to read those talking about the weapons "poor" designs, they will see that not everyone in that "group" shares the same opinion either. Some are saying they look fine but are too bulky, others are saying they are downright ugly or even flashy in some cases. So to those grouping all "negative" opinions as just that, negative, we all want this game to be a success, and varying opinions are the best thing we can have on these type of topics.
The problem I see here is that the only people voicing their opinions are the small percentage (including you) who disagree with how the game is planned to change. This 'feedback' forum you speak of is nothing more than a very small percentage of the game's population come to bitch about things that almost all others are happy with. Someone has to step in here and decide enough is enough, you're one of the main perpetrators. Oh if it were up to me I'd have everyone who made a duplicate thread petitioning these weapons perma-banned.
What I don't want to see is that small population overcompensating in this so called 'feedback' convincing the devs to change things that the NOT whinging, NOT bitching, NOT lacking in understanding community are looking forward to.
The thing that I hate most about this game is the constant complaining and unsatisfied small percentage of people who populate these forums, kind of ironic that those people are the ones driving some the content, I guess it's my own fault for not being more involved until now. I just hope the Japanese have more sense on their forums.
Exactly. Good or bad the feedback is always in a try of seeing the game get better. ^^
Ok, ok...for someone complaining about negative posts and whinning your last one was nearly ironic. If more people posted their opinion about the game and less about other users maybe things here could become more enjoyable to both sides.
It's nice to know I'm dealing with intelligent people on these forums, glad to see that you knowingly conform to everything I've previously stated about the type of people populating them.
I apologize straight off for rehashing a sentiment that has already been mentioned a few times here; but I will attempt to phrase it in a slightly different way. I would absolutely love these weapons if they did not look, to a weapon, like they would cause anyone but a professional weight lifter to fall flat on their face trying to use them (pardon the hyperbole).
Before someone posts yet another picture of Cloud, there is something to be said for internal consistency. Cloud was a first-generation 3D model made with less than 500 polys and styled after a character straight out of an anime; a sword as big as he was made complete sense in the context of the game. On the other hand, here we have a game where you can make Poleyns for boots modeled after authentic medieval greaves. I have a friend in the SCA (Society for Creative Anachronism [A group somewhere between Renaissance fairs, larp (though not a comparison they appreciate), and honest to god modern-day knights]) who, when shown a screenshot of FFXIV said "Oh my god that's awesome, that's a perfect period English lancer" (actually he used several historical terms I cannot recall at the moment, it's not my strong suite).
The point is, the game has a pre-established style. Shifting that style is going to be extremely jarring to anyone who cares about such things, and that is an important consideration. Jarred players may very well translate into leaving players, which is something SE very much should be made aware of.