Originally Posted by
Oizen
I think DRK is bad right now because the MP nerfs are a lot more impactful than streamers who do not play the job let on. -2400 MP between bursts plus slightly less from syphon strike due to +1 Bloodspiller and Disesteem. If you think DRK feels bad right now this is why.
If you're playing optimally, you get 3 uses of TBN between bursts.
But Dark Side is now a ticking clock that demands more MP from you at specific intervals, so unless those use cases of TBN line up perfectly with the boss, there's a good chance you'll be caught without it.
But if you want the most optimal play you need TBN to break at a very, very specific point in the now, so you can bring the maximum of 5 edges into the burst window. Not to early to overcap, not to late to not be able to get back up to max MP. This was easier to manage in Endwalker due to higher mp values.
The end result I'm finding is that you want to use TBN as little as possible to make this easier to optimize, or memorize the fight down to when you can perfectly break TBN without issue. So in a lot of cases DRK can't really freely use its short mit to shield itself anymore, let alone allies.
Do I think the devs will fix this come 7.05? lol no they dont care.