Originally Posted by
Blazero
I definitely don't speak for everyone here, but I've really been enjoying the Monk changes - and I've been maining Monk since 2.0 (but I missed out on the entirety of the 3.X iterations of Monk). Since removing GL in 5.4 was laying down the groundwork for how Monk would be in the future, I was really looking forward to some sort of new gauge to manage. Blitz is a really nice and fun addition to the job for me and the new animations makes everything feel a lot more fresh.
I'm indifferent about positionals though - I've always done them since of course, we had them, but they've never been a part of the class identity to me. It's always been about the free-form combos through the stances for me, and the changes to Perfect Balance is a step in the right direction (even though the Solar Nadi requires a normal combo, but the flow can be different, e.g. Twin Snakes > Dragon Kick > Demolish, depending on which buff/DoT you need to refresh).
All of this being said, it doesn't mean improvements can't be made. I'd love to see Anatman being reworked into something related to one of our Nadis, and while Six-Sided Star is a good tool to use in certain situations, it'd be great to see it get some more use in our usual combo flow. And as I've seen it being said before, something to do in between our Perfect Balance windows would absolutely be welcome, even if it's just an extra oGCD.