The BlowAllCDsBeforePull tanks truly are magnificent specimens.
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This is the biggest problem I come across a good bit of the time in Alliance Raid Roulette, and is also why I don't rush in anymore despite being more confident in myself. It's not worth starting a tank war over. If the other tanks want to fight over hate then they can go ahead. I will have no part in it. It's so dang annoying. I will take over if needed though, or if the other tanks are just sitting there waiting to pull.
I don't expect perfection. Heck, I don't even expect people to be skilled. I know that people have varying skill levels and that is fine. What I DO expect, however, is other people using at least a small portion of their brains to turn their tank stances off if they aren't MTing and stop using provoke.
Nobody should be hitting the adds except those back on the platform. There's no reason for the four up front to hit them at all, focus on killing the boss, because they're the only four in range to do so.
When the adds spawn, they get put on everyone's aggro table (I think, been a bit since I've been here). By being in a party, and everyone being on the table, the healer casting any heals at all will genrate enmity. As long as nobody up front has bothered hitting the add, because they shouldn't and should be focusing on the boss, the add will immediately head straight for the healer and remaining dps, who will quickly burn it down, with no need for tank involvement.
It doesn't increase any generation if the tank already has aggro.
maybe because all the good tanks refuse to do duty roulettes with randos who run to the forum to complain.
so you're stuck with whats left.
If you have this one specific mob focusing you please pull this mob to the tank and dont force the tank to dance with entire pull because you are lazy.
There are ranged mobs in those pulls that tank has to stand next to them because they dont move, if you stand still expecting tank to kill it then it cause only a mess, these mobs have a lot of aoe spells and moving them around just brings chaos in the party.
I just wish tanks would use cool downs... had a run last night in the 73 dungeon I thought my buddy and i was going to have to just bail on... tank kept dc'ing .. even with the buff on my fc mate kept pulling agro. I didn't know that was even possible.
He was hit like a flippin truck. The guy was a 80, had gear but geeze..I was ready to just hang up the towel and call it a night after the dungeon nearly timed out due to all the stupid.. .___. didn't help the other dps was bad .. i couldn't even begin to think to help dps cause if i stopped healing the tank he'd die.
I actually haven't had a bad PUG tank for some time now. I remember it was really bad for a while prior to ShB. But I also don't slap a bad tag on tanks just for screwing up. That happens all the time. I put that label on them when they leave an impression that they just don't care. I had a Titania run the other night, and the tank faced her towards the group and she cleaved everyone. We had to reset because all healing and rezzes were knocked out. The tank immediately apologized though, and round two went without a hitch. It was an honest mistake that could have potentially got ugly.
It's been much less of a hit or miss lately where I've actually regained some trust in DF tanks. I used to tank the majority of my roulettes because I just couldn't deal.