Originally Posted by
Seraphor
The idea is that DRK isn't very good currently, so any rework must be an improvement.
However, DRK isn't as bad as people think. It could do with a rework of Living Dead, and some ergonomic redesigns around Blood Price/Weapon and Grit/Darkside, but besides that, it's all good.
Even Dark Arts isn't that bad anymore. It's pretty simple how it grants a flat 140 potency besides AoEs, so you don't need to use it with everything and it's pretty simple to decide what to use it on based on that skills additional effect.
Single target: C&S (max DPS) > Souleater (for HP) > Syphon Strike (MP neutral 140 potency boost)
AoE: Quietus and Abyssal Drain spam on proc between SE combos.
But if TP is reworked in a way some people have suggested, that weaponskills will have no cost and only AoE attacks will cost MP, then actually, DRK doesn't lose anything, because all of DRK's AoE attacks already cost either MP or Blackblood.