just like format i changed your words too. that is a very bold statement, what exactly has he said he would d that he is now doing the opposite with
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its like cooking simplified. You cook the ingredients in order. You wont get the same dish by dumping it in all at once or in a diff. order. Depending on how u make the the results may turn out good, it may turn out bad, or it may turn out good and an hour later your Niagara falls in the bathroom.
its more then 1 spell lol. Those "assorted enfeebs" = just sleep lol. they stripped out all of the enfeebles...which should be a big part of the game...especially for mages. going to be very weird when they suddenly arent there and then they randomly add them back in after a year...
Since you asked
Said it here:Quote:
Originally Posted by Naoki_Yoshida
http://forum.square-enix.com/ffxiv/t...l=1#post437932
I see i leave this post alone a day and its gotten good with the whole enfeebles debate, I find thats good, + didnt yoshi say he wanted to have more crowd control ( CC) for the casters in the game somewhere soem time ago... Al most fells he did a 180 on that removeing some key spells that are CC...
Also this isnt just about spells missing remmeber this is all about the stuff they putting off till 2.0, newest thing is the whole need over greed loot... I really dont see how its so hard to put wepons you get from ifrit fight in loot, or if you allready have the wep put it in loot... they did it for instance raids on all the chests there... I really feel some of these "server issues" wait till 2.0 for it to be fixed is BS, but not all of them like reworking the UI i could see needs to wait. I find that seeking for a party would help a lot, since the system in place now just plan never gets used. So im stuck in uldah waiting all day for shouts to do stuff. When myself + other players coudl be out staying busy to keep us on game. Not stay in town get bored and log. I dont do that If I get to bored i just go farm.
/wait another day to come back to read all this. Keep it up guys let the devs knwo how you feel about some key issues with "Wait till 2.0"
I have yet to see someone talks about how useless enfeebling magic was in the first place...This game as it stands requires no strategy at all, it's all about ganging up on a monster eat it then move on to the next. At end game you need a strategy that says get alot of lancers...silly...
When it comes to talking about Final Fantasy, actual game mechanics, their balance and substance is hardly relevant. All that matters is whether we have our stable Paralyze and Slow spells regardless of utility and importance from a gameplay perspective.
Older games had them, this game must have them. Period. Everything else is unimportant.