Eos solo healed for me up to Blayfox. I rarely had to use physik to heal unless the tank was under geared. This idea that more skills would make low level content easier is laughable when they are already a joke.
If you have a hard time with DPS in low level dungeons roll a tank. PLD gets shield oath at level 40, anything below that you have bugger all to get threat. WARs get Defiance at 30, it's hard work to get threat from over-enthusiastic DPS when you have two skills.
I apologize if my post has offended some of you. I did not mean to come off as whiny. And I appreciate all the advice and support thats been given in this thread. I would just like to take a quick moment to reiterate my original post: I don't feel the low level dungeons are too difficult. I enjoy helping low levels. I enjoy my high level abilities and think it would be fun to still have them in a scaled down version while doing this stuff.
Of course there are pros and cons to everything. Both sides have valid points. But its a little unfortunate that sides were taken. Honestly, I was not trying to start an argument and it seems I struck a nerve with some posters which was unintended.
Thanks!
The messed up thing I find is when I'm running a low instance on my Whm I don't have access to Stoneskin yet another class can have it as a cross-class ability and freely use it. The current system seems like it was written on the bag of a fag packet with little thought at all.
GW2 manages to pull this off well. The sad truth is that regardless of the excuses they give us for the decision it was probably easier for them to simply adjust our levels than to do all the math of scaling abilities down. More lazy programming with a bad excuse to cover for it.
No. I have spoken.