For who? Me? No.
I play games to have fun.
If I am having fun leveling a job, why would it matter to me if you are not leveling a job?
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Anyway, immersion is such a vague term, and most of the time a thread like this all comes down to an argument of definitions. "My immersion is better than your immersion".
The thread title should be: "does instant transport effect the game's scope, sense of adventure, etc?"
If you use it, I am sure it could.
If you don't use it, no.
You would be adventuring and seeing the scope of the game if you do not use it.
So my advice would be to not use it if you want "adventure and scope".
Why does that have to include making sure I can't use it, however?
do you honestly think an MMO where everyone can just cheat and get anything would ever be a success?
Neuroscience has shown humans gain large amounts of satisfaction from being better than those around them (ingame terms: having e-peen gear). This is a large part of why capitalism works. So knowing that, do you really think people want a game where everyone is automatically and forever essentially equal?
Cheat?
It would have to be against the rules of the game to be considered "cheating".
If the game rules stipulate players have the option to choose to level jobs themselves or to choose to have jobs instantly leveled by the game, there is no cheating when a player chooses either of those options.