I know this sounds crazy, but eventually it will become a faceroll. Titan HM comes to mind.
Printable View
I know this sounds crazy, but eventually it will become a faceroll. Titan HM comes to mind.
People quit on the team because they don't have faith on the team. They don't have faith on the team because they see something flawed in the team but why quit instead of trying to fix it? Have some of you ever think about that? I personally believe that it is because players have spread this notion that criticizing and using numbers to point things out is harassment. People just seem to have thin skin in this game. I have done contents where I gave short and concise advise/orders in a flat tone (but not rude) to cut down on time spent typing and people get offended by it.
My FC's play time tend to end just as I start going into the middle of my day so if I want to keep playing, I have to play 'alone'. I'm already in FCOB and I would love to go back to coil1 and 2 through df to collect more gear for my side classes and obtain lights for my relics but every time I enter I get players who are just not prepared for it. The ones bad at mechanics tend to be defensive and argumentative, the ones bad at dps are easily seen through the blatant enmity difference (stuff like quelling can only cut out so much enmity) and I just can't do anything about it. Why risk getting reported for talking to these people even if I'm confident that the gm won't see that I'm in the wrong? Hell, why deal with these people at all? I just stay out of it. Hell, my fc is practically a bunch of hermits to the population of eorzea.
My personal believe is that if people are so defensive about their play style, it will just drive away the decent players from the df and lower the df player's chance at success. Between facing criticism and dealing with demanding players but clearing more content and being ignorant and not 'harassed' yet not clearing anything, I'd prefer the former. I wonder if that 'bliss' you get from the latter is actually even worth it considering you dont get to experience more of the game.
The thing is if the next story becomes wrapped around with needing coil as a pre-requisite this could be a reason to not have the story mode option.
But then it becomes a problem of how many requirements are you going to hold players against at seeing the end?
Especially with the in-flux with new players on the expansion, and believe me there is always a new in-flux for the first few weeks.
- But don't get me wrong I agree with your post. I totally see it being thrown on the back-burner.
Here's waiting for the expansion.
Sigh you know what your right I apologize.............. So how is that star wars mmo doing by the way..........
(gives more on story with to easy content kills an mmo people mmos are all ways a delicate entity that's all ways on the fence one side is story other content if it focuses on one more than the other it falls and shatters.)
I know from my post I sound like a dick from saying so many bads. But I do sit for hours, and hours with people. I have multiple of paints of crappy drawings of where people ought to be standing for certain fights.
It's when you get into a group and people don't want to listen. You offer advice and they get defensive. People want to do it their way, and when it doesn't work after dying a million times. and you agreed to die this way to meet the "peace" - its tiring. I have always been a person to be a "team" player. I try to tell new people what to do for new fights. When you get into coil, there's a certain responsibility you expect. It's the end, and you want to see that end. But to other people in df they are there for other reasons. Most of them - to troll you or to just complain.
I say so many bads. as a way to relief myself. I sit in so many, trying to teach, trying to help, only to get no where.
In DF there isn't a way to build bonds over that minute of wiping. You have a static for that. We have an hour of trolls or an hour of people who don't care. Sometimes there is people who do, but generally out weighed by people who don't.
I have been like 10% at t8 in a df grp before, so it's not all bads.
But generally its mostly bads.
edit:
In response to post above me, I think swtor is doing good, They just added a new thing and I believe they aren't f2p anymore. But I haven't picked it up in awhile.
here it is: http://www.forbes.com/sites/erikkain...-not-too-free/
Since it's a completely different story line I don't think we are going to have this problem at all. It made sense that Coil 2 would require coil 1 completion and coil 3 required coil 2 completion since it was a coherent story line that progressed through the coils. Alexander is a whole new place. There isn't any reason to make Alex require FCOB completion unless they just want to be cruel about it.
First Second and Final will not be needed for the expansion story or the new end game content this had been made clear more than once by the devs you'll be getting your hard mode story for Alexander but you'll be needing the gear from the hard mode to live in the extream. If you want the story so much watch on you tube
I have watched the story on youtube.
Are you happy? I have done the thing all of you people complain about in this thread.
I still would like a story mode. I want to see it on my computer, as the you-tube one I watched was blipping in and out of the voice.
I'm sorry if you can't understand what I'm getting at.