Level 32 here.
And yikes, the XP requirement makes a HUGE jump at this point.
These last three levels are going to be horrible aren't they?
Haven't seen Cassie or Horus spawn once yet, but i've experienced all the other NM's at least once each.
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Level 32 here.
And yikes, the XP requirement makes a HUGE jump at this point.
These last three levels are going to be horrible aren't they?
Haven't seen Cassie or Horus spawn once yet, but i've experienced all the other NM's at least once each.
So unlocking savage isn't a catch up mechanic? Okay buddy.
That’s the real tragedy; the weapons may literally be useless in terms of anything other than being a glamour item.
I’m working to convince friends that we may as well git gud and start delving into savage and end up with BiS weapons that last a good 6+ months instead of having to slave away in more Eurekan shit for a relic weapon that may reach BiS around a month or two before next xpac.
Once the NM train is back, gameplay will be gone and Pagos will be boring. Yes, people take the easier route, but they will never enjoy it. Why make Pagos not enjoyable for anyone, just so it is 'tolerable' for some? Wouldn't it make more sense to have varied content for different types of players rather than limiting what people can do? If something is only tolerable, why even play it? It's not like anyone really needs the relic. You say I am being selfish but much of the instances in game are not even geared towards someone like me. Do I oppose it? No. You are not asking to change it a little or even moderately for quality of life purposes. You want the zerg train, in order to get it over with. You are not looking to enjoy it. If you don't like Pagos that much, don't do it. If there aren't enough people like me, SE will take the hint.
I've done others relics, but that really shouldn't matter. You guys need to stop with the hostility. I said it earlier that is why you will not see people disagreeing all that much.
I feel you’ve yet to adequately explain why mashing out a rotation on trash for hours is enjoyable.
There won’t be an NM train in Pagos until majority of players in an instance are 30+...and it will only be those people because the map design makes getting around without having at least the second aetheryte unlocked a PITA and if players are 8 or more levels below a NM, they get significantly less xp; I made it to Angra while at 23 or 24 and came away with a whopping 29k xp from gold participation. Also, the crystals that only drop from NMs guarantee there will be a train by high levels. Lower level people looking to latch on to help catch up are left out in the cold.
It doesn't matter if they find it enjoyable. I'm not going to question how other people want to play their games. My point isn't that "they're wrong", my point is that content aimed for the greater playerbase shouldn't only satisfy the tiniest sliver of it. If they'd introduced Eureka a la Diadem, without attaching it to the relic, I would have been fine with it. I don't like it, others do. That's fine, whatever. I'm all for multiple things to do in game that satisfy different people.
Honestly at this point I feel like they need to tweak Pagos to be like Anemos, since they're not going to change the relic steps that are already released, and then completely divorce the last few tiers of the relic from the future of Eureka. Even at this point, copy-pasting the 3.0 relic grind and replacing the dungeons with updated 60 dungeons, etc. would be preferable to more rinse-and-repeat Eureka steps. Keep Lagos as the chain-grind, let people who enjoy that content do that content.
Honestly the other way of running old content, lower lvl content to help new players get through dungeon queues was a way better relic design than mindlessly killing the same mobs over and over again.