I can only imagine why.
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I can only imagine why.
As far as I remember, when I did the Mothercrystal trial with NPCs, I had two additional "lives" as a buff. It would be great if the trust dungeons implemented the same system as the Mothercrystal trial.
P.S. I apologise if this suggestion has been mentioned earlier; I just have no time to read all 51 pages.
I feel like one day after the patch launches and you haven't really had much time to learn/commit new things to mind isn't enough time.
It is okay to be a bit slower when picking up mechanics, everyone has fights that are like that for them. I wouldn't stress about being 'older', but rather 'newer', as in 'newer' to the fight.
It's been a huge problem for me this expansion. I get that they want to show off the graphics update, but the static effects and flashing lights make it very difficult to actually see the fight, or determine which particular set of blinking lights is the important one. I'd love an option to be able to turn down the environmental effects without disabling the stuff that conveys information.
What if they made it so if you die trusts fight on until they wipe? With the option to return early if needed.
That way even if you do die with trusts you still get a chance to observe the fight and try to figure out what you were missing?
Biggest problem with that would be it’s kinda impossible for trusts to die unless you go out of your way to do it yourself lol (I.E stacking a spread aoe on them). So it’d basically just end up with every boss fight being a ‘tank solo’ one lol.
I guess they feel that giving trusts the ability to Raise would balance things too much away from party content. I’m not sure whether that would ever actually be the case because, you know, they don’t (can’t?) AoE lol, and so it takes ages to do anything.
Also you can’t drop the healer for faster runs if you do trusts lol (which I hear is a thing these days).
There's no need to reinvent the wheel. The Willful buff already exists. It's been used in the Duty Support trials. Just add it to the Duty Support dungeons?
Some people need help. I don't think it's asking much for that buff from the trust trial runs. It's not like it breaks the game if the player isn't hard stuck on a fight.
All I see is a slippery slope. Spare the rod, spoil the child.