Originally Posted by
EaMett
Lets not forget that this is coming from the same person that complained that SCHs didn't heal and instead mostly just DPSed while off loading the healing on the co-healer..... All this exactly when SCH was the top healer in all content (read the healer that healed the most).
It was a vision of healers that came from a non-healer or very casual healer perspective and was simply incorrect.
The changes were aimed at doing one single thing. Decreasing the gap in DPS between an optimized player and an average player. If you simplify a class a lot you get less opportunity to optimize. That way, in their mind, average healers wouldn't be pressured into DPSing as much because optimizing dps wouldn't lead to as significant a gain as it previously did.
In SB it wasn't uncommon for optimized players to do on average about 50% more dps than average players (raiders). In ShB we're looking at about a 30% difference. But it hasn't really accomplished anything other than bore the optimized players and trample over cognitive flow game designs.
Instead of SE forcing their image of healers onto us, a design that directly contradicts their content design might I add, they should really just learn from this and give us more engaging gameplay and a proper DPS meta.