Sounds great if they can get parry working (and maybe let shield skills work of parries) We all know 2 swords are hawt.
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HA! omg.
I laughed so hard at this post MILK came out of my nose... and i wasn't even drinking milk!
I already replied to the Sentinel issue dude. read a bit further up before making
a fool out of yourself next time you joke.
Also the reason i made that post was to give people that arent so EXPIRIENCED! with the job a "how to"
and a "what to wear" (Tell me you haven't seen people with full HDL wearing ENM choker, earrings and bracelets instead of using those slots for other stat boost) tip.
Peeps that already tank and actually know the stuff i mentioned aren't asked
to point out that what i posted is known and obvious to them, not everyone knows what gear to use and what food
is better to use. peeps are just starting to tank on PLD..
Ugh u made me reply to your dumbass. congrats!
I'm thinking you may be a troll but not sure.
Thanks actually, as I said, I'm new to PLD and haven't done any endgame with it. I had completely forgotten that it removes bind and heavy as well (and I couldn't think of any draw in effects till I remembered those pesky frog tongues just now). But even then it's highly situational only being truly useful against a single boss and I think could stand to be replaced with a more useful skill.
And yeah I have less of an issue with Sentinel, just having the enmity bonus apply to all actions would be great.
Same for Flat Blade, I know it's useful as it is now, but we can all agree that PLD kinda needs another aoe voke ability and that would have to replace something.
I would not be against giving Gladiator dual wield, but not Paladin. IE if it were a cross-class skill from a new class (Thief or Ninja or whatever class they stem from). This would allow for other 1 handed weapon classes to dual wield if they choose while retaining job uniqueness. IE Jobs that were restricted from cross-classing thief skills would not be able to dual wield (which would cover all currently existing jobs, which would be totally fine since PLD is the only melee job that uses 1 handed weapons atm anyway).
It's not only useful for a single boss, i was only giving misser example because that is where tempered will proven to be very very useful :)!
I am not sure what aoe voke ability you are referring to because we have Flash and War Drum? As for Flat Blade, Flat blade gives you 4.5x return in hate modifier, so if you manage to push your flat blade damage to 400, That is 400 x 4.5, not including enmity pieces in your gears. That is crazy amount of enmity every 1k TP!
Garuda's Gaze has enmity+ and block+ also higher DPS to push your WS numbers :D, both stats which u cant get in rings slot.
People are not just starting to tank on Paladin. ( >_>) This thread is full of people who've been doing naught but tanking on Paladin, all this time, despite its flaws.
As for you previously addressing Sentinel, d'ya mean this?
The ability has not yet been fixed since introduction (which would be launch day?), yet you do it at the moment, and recommend it to other "new" tanks, because you're used to it?Quote:
I also heard that thing about Sentinel being broken. i just do it atm cause i am used to doing so.
They will fix it i supose so i am staying used to using it like that. no reason to not use it at all.
Also you can always ALWAYS do rampart at the start of the battle. ALWAYS hit 8 players.
Not one fight u cant do that right after buffs.
Is this not about maximizing the effectiveness of the job? Using the ability that enhances enmity of damage you deal closer to your damage-dealing combos is the logical, and efficient use of the ability.
The truth is that you did not actually know about the flaw in Sentinel, but your bravado did not permit you to admit that you were in error, so you bluffed. Kinda transparent, especially after you stated
You didn't put much thought to this, did you?Quote:
no reason to not use it at all.
(>.> ) I would not even care, but for your rudeness.
Someone is a little dramatic when he wants to post. Just simply come in and give your counter argument, don't need a story of how you responded in the process nor take it down to one's personal level. If you want to help guide people in the right direction, I hope you decide to take a more mature route. People listen to a more well put together post.
Some are just getting back into PLD and still testing the waters after using WAR for so long. People will eventually know where to go and what is best for what situation.
There are peeps who arent veterans at tanking on PLD or tanking at all.
And there will be more.
Sentinel. It was suposadly working a few patches ago. i as many other tanks where using it.
(i bet u did too), it was only a bunch of patches later ingame that they said its broken dude.
I still use it at start of the fight to pretty much reduce damage.
I keep it up incase i need to dodge a Mob's WS during the battle.
I aint gonna use it up to enhance enmity from a combo i am spamming anyways. and i don't recommend it to anyone.
Have it up is the way to go.
You can use at start since there arent any major WS u need to dodge while mob is just being voked in.
Also "very rude" is my middle name. (most peeps that consider me to be rude also consider Cartman from sp a rude too hmm...)
DUDE!! THESE ARE THE FORUMS!! get with the program :)
*scratches chin*
Alright, firstly,
Secondly, the post wherein I originally quoted you was not addressed to new Paladins, but to Paladins talking about the issues with the job - that is the reason you were telling them toQuote:
I still use it at start of the fight to pretty much reduce damage. Use at start to reduce damage from regular hits, although the mob is not yet using weaponskills, and skip the opportunity to bolster enmity - ed
I keep it up incase i need to dodge a Mob's WS during the battle. I keep it handy in case I need to take a big hit, but I ignore the enmity bonus it could give me at the start of a fight, when I immediately use it to avoid a big weaponskill that ... isn't happening. - ed
I aint gonna use it up to enhance enmity from a combo i am spamming anyways. and i don't recommend it to anyone. Additional enmity off of a high-damage combo is useless, especially when the recasts match up pretty nicely on the heavy hitting WS and the ability in question - ed
Have it up is the way to go.
You can use at start since there arent any major WS u need to dodge while mob is just being voked in. Despite there being no actual benefits, I'm going to pretend that moving Sentinel off fifteen seconds in my much-vaunted starting pattern is going to get me in catastrophic trouble, because I've got an inflated ego and cannot admit to a logical fallacy, said fallacy being that I use Sentinel to avoid big damage, but I'm using it at the very start to avoid big damage - that isn't happening... because I cannot cop to being wrong, what the heck, my pride won't take that. - ed
The above passage is doubly fascinating because you refuse to make a simple adjustment to "actually get good" at Paladin, while, in the post I am referencing, you lambast others in the thread for not putting forth enough effort. Basically, you're making it up as you go along.Quote:
Stop bitchin' about PLD not being a good tank if u havent given it the time needed
to actually get good at it.
If you don't really know what u talking about stop talking, you missinform people that might
actually be interrested in being a PLD tank.
In other words, you're a lazy hypocrite. (o.0 ) And rude. You should change your middle name, inherent rudeness is a vice, not a virtue.