Originally Posted by
Skies
Er- Reality of the fact, Rydin, is that the THM burn strategy simply made them aware of an AI error wherein it failed to recognize the dropping HP if it was dropped too fast.
The trigger to activate her Super Move even if she was dropped to 1% in one hit was probably already in place, however, it failed to activate due to a program error related to the speed of damage dealt. They are fixing that AI flaw and that particular move is now not possible to be skipped, if you can still burn her past other phases, that is definitively a viable strategy. The 'exploit' here would not be the heavy burn but the AI bug which caused her to ignore the 'drop everything, execute supermove' trigger, which will be fixed.
They're not moving to fight back this burn strategy, they're not moving to 'nerf' thaumaturges they're not doing anything OTHER than fix a simple issue.