Originally Posted by
linay
It's not about do's or don'ts. They can.
The issue isn't about appropriately using the parser to help with actual issues that cause a wipe. It's about when someone misuse the parser information to call out someone specifically in a dungeon run where no one is dying and you're beating the enemies, etc. Obviously, when you know how fast a run can go, you can still call out people without actual parsing information, but that information is data that strengthens your argument, therefore, it facilitates your action in calling them out.
This is my own speculation (obviously), but given their official stance, it looks like (unless the problem is obvious without a parser, like someone keep failing mechanic) they would rather people call out the problem in general, and if the group can't do it, to disband, rather than pointing someone out specifically via parser information.
It's not ideal, but legitimate use being affected by illegitimate use is not surprising. And yes, people have to accept that not running optimally (aka mediocrity as another thread puts it) is acceptable means of playing the game in general from the devs' viewpoint as far as I can tell. People can of course choose to play with those who share their game play philosophy.