Levelling SMN now, but PLD is looking very goooood as my main tank, I like what they did with it. Guess itll be Cecil Harvey time, and upgrade from DRK to PLD
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I mean, you're the one that seemed to base your argument on causal at first so I don't see why I couldn't? I'm confused here, what is causal content? Myself I count it as anything not Savage or Extreme based at least until gear comes along.
But what you seem to be saying is half the tank kit doesn't seem to actually matter? Or at least didn't matter back then. You're telling me you could get away with not using tank stance or any of the CD's until ONLY a Tankbuster came along? I find that to be rather unlikely or at the very least, possible in a premade group that knows and trusts each other.
I did my job. I held hate, I used CDs, and I pushed to output as much damage as I could. And on the list of "Why are we failing" tank and healer DPS should be near the bottom, with "STOP DYING/MESSING UP" being near the top. Which is something everyone can do regardless of their role.
I'm sorry you don't sound casual. You sound like you're either an elite that believes the game has to be played one way only, or you're just repeating what they say. This is Heavensward accessories all over again.
If you feel confident and safe enough to not use CDs or Tankstances, fine. Go for it. I didn't, either as a Tank or a Healer. And if that makes me below casual fine, whatever, I'll still use my CDs when I think I need to.
And yet only the forum mathers seem to have problem with it. No one addressed this issue in game. Personally I perfer to play safer considering any number of mechanics can mess you up if you laser focus on DPS too much. At the very least until the fight is learned and practiced.
And yeah it still applies. Too bad DPS can't cry to us about "Not carrying them harder" now. No more crutch for them to blame anymore. That or people will continue to whine about how Tanks aren't doing enough damage STILL.
Jop. I don't care too much if a tank is 5% worse than another. Drk was fun because it hat a unique playstyle. I totaly get that other ppl prefere WAR oder PLD. But why did they have to change DRK in this way. Just leave it alone. Maybe not everyone want's to play it like it was in HW or SB, but some ppl loved it. Now it's just plane boring. You can spam 1 skill and feel happy about your "awesome" new 80 skill. For me it's just shiny and no soul anymore
Just thought I'd add my butthurt onto the pile here and say I also hate what they did to DRK. The previous way it was played at least had a bit of nuance to it. There was decision making depending on the fight and the situation. Now you just do a cookie-cutter rotation and pop TBN if there's a tank buster, and congrats son, you're playing DRK! It's honestly sad.