the evasion of modifier of dark dance works against DRK's other mechanics because of two skills: blood price and reprisal.
blood price requires you to be hit for it to function, evasion counter-intuitive in pulls where it would originally be useful at the start. by the time blood price falls off, more often than not there aren't enough things alive to deem it worthwhile to waste the MP, or you have better cooldowns off cd that don't require MP to use. the second -reprisal- requires a parry to even use, and despite the fact a successful evade is 100% mitigation, it also means potentially another wasted second reprisal could have been put up to mitigate damage in the overall engagement. replacing the evasion modifier with magical parry would allow us to apply it on purely magical bosses, and give us more potential uptime on bosses that use both physical and magical.
