Again.
If File X for the Market Ward System is sized 75MB exactly.
SE Changes the code around but after compression and encryption the core file is still 75MB
You still are going to have to download it again.
Thats how it worked in FFXI as well.
Printable View
Your "seventeen minutes" is still more than three times what Blizzard and Trion are delivering for patches of the same size, however, so your post actually supports the idea that XIV's patcher takes too long, if simply to a lesser extant.
WoW, AION, Rift, and Sword 2 (and various others here and there) all currently do not give me these issues, all done through the same setup (as said earlier, looking at the patch sizes proportionately, Rift downloaded in five minutes as opposed to XIV's hour). I'm not saying it absolutely can't be an ISP/router/modem issue for the numerous people here who have issues, but that's still heavily on SE if the other various MMOs out there work fine with the same setups.
With as many people as have complained, with the wide variety of setups people have, that's quite a large amount of compatibility issues XIV has compared to other companies (particularly the much smaller ones like Trion, which SE should be head and shoulders above).
So whether it's the more likely issue of SE's patcher needing work, or simply your theory of a comedy of incompatibility issues, it's still not a standard among current MMOs and not acceptable, and fully within SE's power to fix.
TL;DR, don't go blamin' this on us, when our setups work just fine for everything else out there!
: D
Here's the easiest way to figure it out on your own!
Open up your FFXIV folder. If you're in XP, open the Search pane, otherwise, click into the search bar. Search for all files modified on 6/15/2011. In the results, select everything that's not a folder, then right-click and hit Properties.
Total filesize: 27.6 MB.
(Didn't really make sense)
uTorrent Client: http://www.utorrent.com/
The FF XIV Patch File torrents: C:\Users\[User Name]\Documents\My Games\FINAL FANTASY XIV\downloads\ffxiv\48eca647\metainfo after you started the official patcher once
Save as in uTorrent: C:\Users\[User Name]\Documents\My Games\FINAL FANTASY XIV\downloads\ffxiv
i used utorrent after i googled how :) and i got 500-600kB/sec download. it took like 4-5 min or so then it was all done.
The SE client was at 20 kB max started at 400 then went down to 20, a long time 0, then again 10 or 7 kB.... stupid.
Why does SE just use other peoples software solutions, it starts with the worst torrent client EVER and it ends with one of the worst optimized ENGINE EVER lmao... If i tell this to my friends they think im joking... but im not... sadly
I don't know why I even said that lol, more leechers wouldn't be good for this crap patcher. But yeah I dl patches via utorrent too.
At least we have a choice. Imagine if PS3 version uses the same patcher. They wouldn't be able to play other games for hours or maybe even days.
This would be valid if the many other MMORPG's I currently have installed, which update regularly, had the same issue. None of them do, they all work flawlessly. One of these things is not like the other.
At the end of the day it doesn't matter if it is a fixable problem on the users end, as no other patcher (or torrent application) that I have used has these issues, it is ridiculous to expect your end users to compensate for your poor design. Any developer that says "Ah...well, we shall let the end users fix it, its their problem, not ours." will not have many end users for long. And the fact that for most people, simply downloading the patch in a torrent application of their choice, works amazingly well, shows that it is mostly an issue with the updater software itself, and not with the end user.
SE, let me tell you what. Blizzard is doing a lot better job than you on their patcher.
The idea is their patcher lets us download their patches a few days in advance. So when the server reset, everyone has their new patches ready to be installed and no-players have to wait.
If you guys agree, please give me a like.
You can even download Blizzard's updates while playing the game lol unlike XIV's paranoid "You have XIV already open!"
Er... I'm not actually blaming anyone? Just throwing out my experience there. Yes, other games patch faster. That's certainly not in dispute. Yoshida has already acknowledged this as an issue, at least, so we know its been brought to their attention. And of course I want to see it improved, heh.
I think Viion is saying exactly what you're saying :)
I don't mind the way FFXIV updates - where you can't run program while its being updated, that part I can understand/don't mind, got used to from other software + FFXI updates. What I don't get is why we have to download the whole 1.17 patch with the small mini patches attached rather than just the mini patches... They need tech that knows how to make installers/updaters...
Exactly. Blizzard's patcher allows for both pre-downloading and letting you log in before it's finished.
Source
Quote:
In the upcoming expansion World of Warcraft: Cataclysm, the launcher will be updated to "stream" installation and patch data. The new launcher is broken up into three stages of download progress:
The Updater and Downloader have been integrated closely into the Launcher, resulting in less application switching when patching and installing.
- SETUP (RED): Core game, or 5% of content, is being prepared. You cannot enter the game at this time.
- AVAILABLE (YELLOW): Base game, or 70% of content, is not completely applied. You can play, but your game experience will not be ideal. You should ideally have 1 MB/sec or better when choosing to play.
- PLAYABLE (GREEN): Extended, or 25% of content, is almost complete. You may begin playing at this stage with few game issues. You should ideally have 1 MB/sec or better when choosing to play.
What you fail to realise is what P2P means, it is Peer to Peer, SE's servers host the update, which is then passed to the first clients to update, they then upload what they have recived and also begin to host the update.
With a P2P system if there is server congestion SE is doing somthing badly wrong with thier systems, most of the patch comes from other people uploading, when SE mentioned congestion it was to avoid people realising they truth which is that thier patcher sucks.
SE should have realised that the ports there using are blocked by 99% of firewalls, what they could have done is set the patcher to scan for open unused ports and use those. Or just use a port that is open.
Utorrent is designed to adapt to firewall ports and work around closed ones, which is what SE need to do with thier patcher, a well designed P2P system will never need an end user to configure port forwarding because it opens a direct unsecured connection right to your PC, any port scanner will find it for an intruder to access your PC with no problems. This is the reason Utorrent has an option to randomise the port it uses.
I'm still downloading the patch myself. But in the UK (on BT) my net gets throttled during the day and evening. After midnight the download speed jumps up to around 150kb/s (still not great but at least its quicker than 2kb/s...)
I'm dead tired but I had to stay up to patch D:
- Many of us who are having the problem are knowledgeable people with proper port forwarding set up, so it has nothing to do with firewall configuration.
- Without you accepting incoming connections (e.g. forwarded ports) you can't receive data from people who can't accept incoming connections either, you can't reach them to ask for it, they can't reach you to offer it. Accepting incoming connections is integral for P2P networks.
Also having an open port won't automatically get you hacked, unless you are sony.
Here is the thing though.... :) we do not have a solid number of the player base. only the made up number. And it isn't how many people are dling it it is EVERYONE doing it at same time.
Oh I did the DL today @ 5pm est. It took 20 min minus the admin block. so over all 15 min. My mom cut my hair and the whole dl and up load was done before my mom finished, and she only took off 3 inches.
Also I knew what p2p ,eans with how they say if you turn off peer-to-peer downloading it help speeds yup the DL process. Like I said I waited and with my crap net got the patch Dl'ed and updated in 15 min faster then my mom cutting my hair which started at the same time.
This everyone doing it at the same time was SUCH BS. . You have proved ignorance in networking, its not a bad thing!, so why can't you except defeat and realize there are people in this world who are naive like you.. and who might of gone to school for this type of stuff or actually read up on it and are more knowledgeable then you in that subject matter. It just really baffles me that you can't do this Kilta. You just keep driving your point home like you can't lost, that ridiculous. Learn to lose sometimes, this forum should be used to spread useful information, try doing that next time. Refrain from spreading ignorance and people won't treat you like a joke.
Holy damn, someone needs to rename this thread "Kilta's thread of I can't stop pressing the reply button.
This is why i do this go to my website for my modem download it and then switch the port over to the next pc. It would take what? 15-20min to download any patch which =30-40min to download on both pc vs 1-5+hours on both? ya i think i pick opening my ports vs not. or if people are lazy and can't google how to open ports you can download each patch on a website which take no less then 15-30min to download and set it up.
Am I the only one who thinks it's funny that "she only took off three inches" means it was a quick haircut? I'm just saying, when my mom used to cut my hair (when I was 6), she didn't cut it one inch at a time.
Anyway, like others, I patched Rift two days ago (as soon as the patch was available), the download size was approximately 1/4 of this XIV patch. It was downloaded and installed within two minutes, and that is the norm that I've seen from other MMOs. By extension, XIV should be downloaded and installed within eight. I told my boyfriend I'd eat my daughter's shoe if that were the case.
My client was current as of 1.17b since I logged in to check on something last week. I have all the proper ports forwarded. Since I'm not playing XIV right now, and this latest patch promised nothing that would make me want to, I actually wasn't going to update my client until 1.18, but I was promised that waiting two days made the patch download and install at normal, expected rates. So today (two days post-patch release), I patched my client.
10:15 - Start download
10:27 - UAC for installation
10:32 - Installation complete
So, 12 minutes to download + 5 minutes to check and install the file = 17 minutes. More than twice as long as the time I would expect from any other company. My daughter's shoes are safe.
Now, don't misunderstand me. I'm not saying that 17 minutes is an interminable length of time, simply that XIV's patching speed is far below the norm that I personally experience with any other company, and nobody has posted numbers that contradict this fact.