oh no, you want to camp again, ehhhh ill pass
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Im in favour of this it would add variety in how we gain ranks. If we have leve's dungeons, sp parties, maybe bring back the xi MM parties. Gaining levels and skill should be a fun an intuitive process so if we have options and variety those are things i would definitely be all for.
like it like it
Yeah sounds interesting. Also it could be fun if you could have different types of chains going on with different requirements, on top of different tiers of an exp-bonus chain (they don't have to be mutually exclusive)
As someone pointed out you could trigger damage bonuses, def bonuses, regen and refresh buffs on top of exp-bonuses,for example. Nothing too spectacular, just little add-ons that make the party run smoother and add challenge and incentive to fight efficiently.
thanks for the feedback guys.
I made a separate thread for this idea with a dev tag on it so it won't get lost.
>> http://forum.square-enix.com/ffxiv/threads/10097-dev1015-EXP-SP-Chains?p=128539#post128539
If you would like to see it considered by the developers, please 'Like' it and add any comments you have on it over there.
I loved XI chains. It made a static party camp to have a challenge on at all times. But I hate the fact that in XIV in order to grind I have to keep running around all the time. I usually grind for very small amounts of time because of this. In battle the most important things should be your mp/tp consumption and the choice of spells to use. Just running around is the least fun part about the whole experience.
Spoke with the dev. team about the discussion going on here regarding SP/EXP chains (and your ideas behind them). They wanted me to relay to you that there are plans in place for chains, but the specifics will be looked into once the main battle adjustments have been made.
One foot after the other, as they say!