Always a fanboy ready to rush to a company's side with kneepads on
Printable View
Always a fanboy ready to rush to a company's side with kneepads on
I love the hell out of the game and want to play it very badly. Bad enough I made a side character on a JP server to mess around with. Now I am spending more time on there cuz of the lack of issues with the JP servers than I am with my friends on the NA server we chose. All I am saying is put some time and money into the NA servers and whoever is running the JP servers needs to fly over and teach whoever is running the NA servers how to do their jobs.
It's certainly reasonable to assume that there will be issues at launch, but a complete systematic failure of the server side functionality after the FULL product development cycle of 1.0, then a 2-year re-deployment cycle, then a full round of beta, then leading into a launch, with a specifically defined population ceiling... is simply unacceptable.
bugs with game play (at launch) ARE NOT cascade server failure issues!!!
If the networking approach/design SE is employing for this game, was my senior design project in networking architecture, University of Minnesota- TC campus, I would I have swiftly failed the class.... as one of the VERY FIRST considerations when designing a networking architecture is determining your optimal load.... SE engineers clearly never were taught this approach.
oooooooohhhhhhh give it a few days Square Enix can give us this response!
http://www.youtube.com/watch?v=KUDjRZ30SNo#t=1m02
Sorry had to change the mood... its so catchy!
No. Whether or not other companies have failed in similar ways under similar circumstances has no bearing on things. This early access, which should be seen as a dress rehearsal for launch, has failed abysmally.
That's a standard S/E failure. Usually all you get are direct translations of the Japanese statements (it almost looks like NA or EU branches are simply not allowed to communicate on their own), and the vague statements they make just don't cut in in the Western world.
I'm also not wild about their ability to estimate maintenance duration so far. Tell me 3 hours, I won't be happy but I'll go do something else and come back later. However, when I come back 2h45m later, if you then tell me the servers have been back up for 2 hours, I will be pissed.
I read this was caused by an overflow of players and simultaneous log-ins... soooo if this is true I'm wondering: didn't SE have a rough number of those who preordered the game since they sent the emails themselves and received the redeeming codes on their web page?
They should've seen it coming for sure...
But still we don't know jack about the real causes and we're just speculating...
Ok first I want to point out that I haven't been on any otther launch other then d3 but that doesn't mean I don't see obvious things. For instance I wanted to point out that EVERY title you just listed was followed with the comment of "game was not that good" or "game is not well known" and this is where your ignorance lies. Just so everyone can realize the facts, this game was a high anticipated game but many mmo gamers from different "poppular" mmo games wich, in a previous video I heard about, was not expected to have as many people playing as it ended up haveing. There in another fact for the early access just about everyone who bought the game that was anticipateing it got early access so it has a mass of population that wasn't expected for the na and eu servers. And that in turn Is why these issues are showing now where as they didn't show in beta, because not everyone who.is playing early realese played in beta. Also for the ones saying stress test, they stress tested for what they beleived would be a high population on launch wich was no were near as much as it ended up getting. Not everything can be perfected and when a game as anticipated as this launches its gonna have issues that wearnt expected unlike all the titles you listed where they probly got less then what they where hopping witch is why they didn't experiance the issues and ran "successfully"
You know... Everyone complaining about problems is starting to tick me off. I get that people wanted to play and even paid to be able to get into early access. Hell, I know I did, but guess what? SHIT HAPPENS!!! Want to know what the reason I was most looking forward to this for? Something to get my mind off the fact that my grandmother, who has raised me since I was born, is dying. She is dying and nothing can be done about it. This game, the Early Access and Launch, were supposed to help distract me from that issue and that is currently all going down the drain. However I am being mature and not incessantly flooding the forums with complaints about it. So how about everyone complaining about this takes a chill pill and wait out the problems like I am trying to.