Originally Posted by
TakoyakiLala
This. The murder bees in a few of the ARR dungeons is a good example of having an enemy you actually have to keep your eye on, otherwise they could potentially kill the Tank or another party member if the Tank failed to notice and pull them.
If there were at least 2 or 3 trash enemies per dungeon that you actually had to pay attention to and dispatch, stun, sleep; etc. In order to make sure they don't cause any sort of problems for player party, then I think trash mobs would be at least somewhat more enjoyable.