lmao no
even critical engagements from Zadnor are harder than EW trials
I'm sorry but ahahahaha
None of the trials are anywhere close to Savage level. They just aren't entirely faceroll easy and require you to pay somewhat attention to what's going on not unlike Shinryu, Tsukiyomi and Titania before them.
Yes, they are. Tsukiyomi used to wall people constantly and Titania spent the entire length of Shadowbringers being one of the most dreaded trials you could get in Roulette. We simply out scale those older fights now so they aren't nearly as threatening. Furthermore, they have never nerfed a trial fight before while current.
If you don't want to learn mechanics, that's cool.
Don't be surprised at the irritation people express in party at you, though.
Even for someone who will take a dorito marker and bounce around for everyone to follow like I do, I still get irritated when people can't even be asked to do THAT much.
It would ruin the story if the bosses fell over without even trying. We're killing gods, not ladybugs.
And lets stop mixing new players with bad players. I've seen plenty of new players do amazing, some even clear ultimates within their first few months in the game. Someone who can't even clear normal mode trials isn't struggling because they are new, it's because they are bad.
They realized that in certain trials, like Steps of Faith OG, it wasn't obvious that you needed to listen to the NPC shouting instructions. Lucia says, "Hey someone should man the dragon killers!" and that was a cue for a DPS to run upstairs and fire when the dragon was on the orange spot. But the timing of that often got lost in the chaos since people were too busy trying to avoid getting stepped on.
I think that's one reason they introduced the talking head alongside the NPC text this expansion: It's a lot harder to ignore NPC In Charge Issuing Orders when their face is right smack in the middle of the screen, too.
It requires a lot of dancing and movement.
Are we though?
The "big bad" fell at lvl 83, and the true last boss was a little girl with funky hair style.
All this only matters if people get their clears, and that includes people who go into a trial, prepare to just die and lay there until it's over, because they can't be arsed to do the mechanics. With so many players, there are bound to be groups of players for whom the difficulty level isn't fitting, but you can make things easy enough for "bad" players to get through. There are additional difficulties for the "good" players.