Originally Posted by
ChazNatlo
Take their "Egis cannot be hurt, and functionally don't exist on the map" thing a step further and eliminate them entirely as their own entity. Add them to the Summoner's skeleton and animations, hovering over our shoulder (Or down by our heel, for Carbuncle) while we do things. When we use an Egi assault, they do their animation as part of the Summoner's animation, with Ifrit and Titan dashing out and retreating back to our shoulder as part of the attack animation (or just teleporting, since that would limit animation lock.)
I say it is unreasonable because fusing the animations together like this would be like making animations for a whole new class (I think, I'm not an animator), so it's a bit much to expect from them.