Honestly a good thought, I can mostly agree with this, as theres nothing to really counter this argument.
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Eh, I don't agree with Geomancers as just a reskinned White Mage in terms of how it would look. Especially with the decreased use of Wind/Earth (Water has been negligible for ages) and an entirely different gimmick (presumably based around stationary effects or something else) they could make Geomancer's stand out. Given the themes involved there isn't really much in the way of a sensible new healer that isn't likely to step on the existing ones toes to some extent.
Totally going against any reason.
But a Geo tank would be awesome. Basically spend your time building up armor/shield of rock around you, as you keep having it whittled away. Have a weapon that is shifting around, changing form to what you need in the moment.
I think geomancer would be cool to have, but would rather it be a dps class. A bell as a weapon would be interesting, as well as being able to control the weather or terrain. Like being able to make a mini rain cloud, pelt the enemy with hail, grow trees/make tree roots stab monsters, or create a small tornado. It's a little similar to cnj, but just give the class a unique playstyle and change the moveset to look aesthetically different but still look nice.