This is why I'm proposing it in a new housing area. So that for those that want to keep the wards feel to them, have at it, you got it (but be advised it's likely to be more limited). For those who just want a house for their FC for example (for things like airships and gardening), well, that's also an option. But it won't have the ward feeling. I also figured that done this way, they wouldn't have to touch that spaghetti code to try and fix it, and instead just salvage what they can from inn rooms (dynamic generation) and houses (for the decoration side) and smash them together into one new chunk of code. Is it a flawless solution? No. But, given the situation, I don't know what else we can do.
