Ye I have a great idea for one.
"Geologist"
Can farm large amounts of shards, crystals, and clusters quickly 5-10 at a time per hit.
And can also break them down.
Ye I have a great idea for one.
"Geologist"
Can farm large amounts of shards, crystals, and clusters quickly 5-10 at a time per hit.
And can also break them down.
I'm for Beastmaster as a DoL class ^^
catch wild animals, tame them (that part can work like a mini-game), get stuff from them that will not kill them (so battle classes can still get loot from killing).
Timed "Hidden Nodes" animals can work like rank A Hunts.
Or building up a farm, but that have to be instanced and not like housing.
I’d welcome a shepherd class that let us quickly farm skins/meat/horns/fangs without needing to go out and fight anything or send retainers out.
That's a Miner's job (getting the items) & an Alchemist's job (breaking them down) to be honest. I want what you've described but on the jobs we already have. Unless we get the kind of Geologist that the Settlers series has where they go out & find new/rare resources in new areas. I thought that's what Miner would be when I started FFXIV, sadly it's not that exciting.